how to turn the cylinder inside out, so that it can be seen and do collision detection if the camera is inside it?
the cylinder woks for me with:
using namespace irr;
using namespace core;
using namespace scene;
using namespace video;
mesh = smgr->getGeometryCreator()->createCylinderMesh(
.1f ...
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- Fri Jan 04, 2013 6:21 pm
- Forum: Beginners Help
- Topic: Does the irrlicht offer a method to create a cylinder??
- Replies: 13
- Views: 4335