Search found 30 matches
- Sat Mar 02, 2013 7:45 am
- Forum: Everything 2d/3d Graphics
- Topic: license of a mod's models
- Replies: 3
- Views: 997
Re: license of a mod's models
Thanks.I asked.He didn't answer yet.But i think they are reskin of the game models.Can i use them?
- Fri Mar 01, 2013 2:13 pm
- Forum: Everything 2d/3d Graphics
- Topic: license of a mod's models
- Replies: 3
- Views: 997
license of a mod's models
Hello.I know,i can bore you :) . I have some questions. Can i use models(created by a fan,not from original game) of a game mod on my commercial game? For example: I found 3d models of a Civilization 4 mod I couldn't find a copyright text. http://forums.civfanatics.com/showthread.php?t=239127 Anothe...
- Thu Feb 21, 2013 1:12 am
- Forum: Beginners Help
- Topic: [solved]Too fast ISceneNodeAnimator* animation
- Replies: 2
- Views: 354
Re: Too fast ISceneNodeAnimator* animation
Thanks.I feel like a stupid now .I am really sorry.My english is bad,and i am sleepy.I did a very bad mistake. I saw the timePerFrame as speed .Admin,can you delete this topic?
- Thu Feb 21, 2013 12:06 am
- Forum: Beginners Help
- Topic: [solved]Too fast ISceneNodeAnimator* animation
- Replies: 2
- Views: 354
[solved]Too fast ISceneNodeAnimator* animation
Hello everyone, I have a problem.I created a billboard node and added scene::ISceneNodeAnimator* texture animation.Even if i set timePerFrame to 1 on ISceneNodeAnimator*,it is too fast.What can i do? Best regards. My codes: #include <irrlicht.h> #include <string> using namespace irr; usi...
- Tue Feb 19, 2013 4:23 pm
- Forum: Beginners Help
- Topic: [SOLVED]Fake isometric on 3D
- Replies: 3
- Views: 1135
Re: Fake isometric on 3D
thanks polylux.How can i create a orthogonal projection for the camera?
- Tue Feb 19, 2013 1:07 pm
- Forum: Beginners Help
- Topic: [SOLVED]Fake isometric on 3D
- Replies: 3
- Views: 1135
[SOLVED]Fake isometric on 3D
While i searching google, i found this game : http://www.celunet.net/isometricgame.html .You can download . It is 3D on real.But it draws 2d sprites on the screen layer.I can't implement this algorithm.I made these so far: -Create a custom quad scene node (Tutorial 3). -I found this article : http:/...
- Tue Feb 19, 2013 12:41 pm
- Forum: Everything 2d/3d Graphics
- Topic: 3d models license issue
- Replies: 6
- Views: 1659
Re: 3d models license issue
Thanks everybody.I will keep that in my mind.
- Mon Feb 18, 2013 12:03 pm
- Forum: Everything 2d/3d Graphics
- Topic: 3d models license issue
- Replies: 6
- Views: 1659
Re: 3d models license issue
Thanks a lot.Then i wont use them in my game.Last question : Can i use sprite of these 3d models in my 2d game ?
- Sun Feb 17, 2013 12:27 am
- Forum: Everything 2d/3d Graphics
- Topic: 3d models license issue
- Replies: 6
- Views: 1659
3d models license issue
Hi guys,I found some 3d models at http://thefree3dmodels.com .Can i use these models in my commercial game?For example this model : http://thefree3dmodels.com/stuff/charac ... 4-1-0-3386
Thanks.
Thanks.
- Wed Feb 13, 2013 1:44 am
- Forum: Off-topic
- Topic: C++ Polymorphism
- Replies: 8
- Views: 2487
Re: C++ Polymorphism
Thanks a lot,Mel and polylux.It is more understandable now
- Tue Feb 12, 2013 6:16 pm
- Forum: Off-topic
- Topic: C++ Polymorphism
- Replies: 8
- Views: 2487
C++ Polymorphism
Hello everybody,
I try to make Item class.I want use this class in Weapon,Armor,Potion...etc.I searched and i found Polymorphism.I couldnt understand.Is there anybody knows Polymorphism?If anyone tells me BASICALLY and write an example,i will be very happy.
I try to make Item class.I want use this class in Weapon,Armor,Potion...etc.I searched and i found Polymorphism.I couldnt understand.Is there anybody knows Polymorphism?If anyone tells me BASICALLY and write an example,i will be very happy.
- Tue Feb 12, 2013 5:20 pm
- Forum: Beginners Help
- Topic: [Solved]Add texture to gui window
- Replies: 4
- Views: 623
Re: Add texture to gui window
Thanks,it worked perfectly
- Tue Feb 12, 2013 4:42 pm
- Forum: Beginners Help
- Topic: [Solved]Add texture to gui window
- Replies: 4
- Views: 623
Re: Add texture to gui window
Thanks for the reply.What should i do to draw texture?
- Tue Feb 12, 2013 4:15 pm
- Forum: Beginners Help
- Topic: [Solved]Add texture to gui window
- Replies: 4
- Views: 623
[Solved]Add texture to gui window
Hello again.I try to make a inventory gui.But,I want add background texture to gui window. My codes= void Init() { rect<s32> windowRect=rect<s32>(0,0,400,500); IGUIWindow * window=Environment->addWindow(windowRect,false,L"Inventory",0,-1); window->setDrawTitlebar(false); backgrou...
- Mon Feb 11, 2013 8:01 pm
- Forum: Project Announcements
- Topic: My first game
- Replies: 6
- Views: 3236
Re: My first game
If there was horses,it would be like Mount & Blade.Keep up the good work.