Search found 3 matches

by shial
Fri Feb 08, 2013 9:43 am
Forum: Beginners Help
Topic: [SOLVED] IMeshSceneNode Problem
Replies: 4
Views: 1057

Re: IMeshSceneNode Problem


bool App::run(void)
{
if(this->Init())//Inicjalizacja
return 1;
Kloc->Erase(); //<----- HERE
while(device->run())
{
const u32 now = device->getTimer()->getTime();
const f32 frameDeltaTime = (f32)(now - then) / 1000.f; // Czas w sekundach
then = now;

if(receiver.IsKeyDown(irr::KEY_KEY_W ...
by shial
Thu Feb 07, 2013 4:35 pm
Forum: Beginners Help
Topic: [SOLVED] IMeshSceneNode Problem
Replies: 4
Views: 1057

Re: IMeshSceneNode Problem

I try do like this:

Code: Select all

Block::~Block(void)
{
    if (node) 
    { 
        node->remove();
    }
}
 
in destructor but I got error
Unhandled exception at 0xFEEEFEEE in Project3.exe: 0xC0000005: Access violation executing location 0xFEEEFEEE.
by shial
Thu Feb 07, 2013 3:28 pm
Forum: Beginners Help
Topic: [SOLVED] IMeshSceneNode Problem
Replies: 4
Views: 1057

[SOLVED] IMeshSceneNode Problem

Hey Guys

I got problem with my IMeshSceneNode.

take a look at My code and read my problem description below:
Block.h
#ifndef __Block_H_INCLUDED__
#define __Block_H_INCLUDED__
#pragma once
#include <irrlicht.h>


using namespace irr;
using namespace core;
using namespace scene;
using namespace ...