Search found 3 matches

by shial
Fri Feb 08, 2013 9:43 am
Forum: Beginners Help
Topic: [SOLVED] IMeshSceneNode Problem
Replies: 4
Views: 946

Re: IMeshSceneNode Problem

  bool App::run(void) {     if(this->Init())//Inicjalizacja         return 1;     Kloc->Erase();  //<----- HERE     while(device->run())     {         const u32 now = device->getTimer()->getTime();         const f32 frameDeltaTime = (f32)(now - then) / 1000.f; // Czas w sekundach         then = now...
by shial
Thu Feb 07, 2013 4:35 pm
Forum: Beginners Help
Topic: [SOLVED] IMeshSceneNode Problem
Replies: 4
Views: 946

Re: IMeshSceneNode Problem

I try do like this:

Code: Select all

Block::~Block(void)
{
    if (node) 
    { 
        node->remove();
    }
}
 
in destructor but I got error
Unhandled exception at 0xFEEEFEEE in Project3.exe: 0xC0000005: Access violation executing location 0xFEEEFEEE.
by shial
Thu Feb 07, 2013 3:28 pm
Forum: Beginners Help
Topic: [SOLVED] IMeshSceneNode Problem
Replies: 4
Views: 946

[SOLVED] IMeshSceneNode Problem

Hey Guys I got problem with my IMeshSceneNode. take a look at My code and read my problem description below: Block.h #ifndef __Block_H_INCLUDED__ #define __Block_H_INCLUDED__ #pragma once #include <irrlicht.h>     using namespace irr; using namespace core; using namespace scene; using namespace vide...