![Smile :)](./images/smilies/icon_smile.gif)
Search found 33 matches
- Fri Mar 01, 2013 5:43 pm
- Forum: Beginners Help
- Topic: [solved]Compiling an Irrlicht program for "distribution"
- Replies: 4
- Views: 588
Re: Compiling an Irrlicht program for "distribution" (how to
I feel a bit stupid now, I thought it was an Irrlicht setup related problem but no it was really just a compiling knowledge fail. I just had to find out that it was not a good idea to try to link staticly opengl and pthread, ant to use the options -static and -dynamic. Thanks for your help anyway ![Smile :)](./images/smilies/icon_smile.gif)
![Smile :)](./images/smilies/icon_smile.gif)
- Fri Mar 01, 2013 12:46 pm
- Forum: Beginners Help
- Topic: [solved]Compiling an Irrlicht program for "distribution"
- Replies: 4
- Views: 588
Re: Compiling an Irrlicht program for "distribution" (how to
Thanks for the quick answers :) . There's also a page on wiki for this: http://irrlicht3d.org/wiki/index.php?n=Main.CompilingOnLinux :wink: I've already tried that and several variations. If your dependencies are not too complex you could instruct your friend to just install the needed libraries via...
- Fri Mar 01, 2013 1:46 am
- Forum: Beginners Help
- Topic: [solved]Compiling an Irrlicht program for "distribution"
- Replies: 4
- Views: 588
[solved]Compiling an Irrlicht program for "distribution"
Hello there, usually I can find quite easily solutions to any Irrlicht related problem so for my first post it'll not be an (fully) Irrlicht related question. I've made an Irrlicht program (navmeshes with A*) using opengl as renderer and pthreads, and now that I've finally got it to work I want to t...