Search found 2 matches
- Wed Sep 07, 2005 10:07 pm
- Forum: Irrlicht.NET
- Topic: C++.NET UNMANAGED
- Replies: 3
- Views: 2065
> Yes you can, but I can't think why you would want to. I found using native Irrlicht under Managed C++ (in fact it was C++/CLI from VS2005 beta2) much more usefull then using a wrapper. I've created simple modular engine in C#. It declares interfaces for different modules, i.e. for rendering, so I ...
- Fri Aug 19, 2005 11:24 pm
- Forum: Irrlicht.NET
- Topic: Getting geometry data.
- Replies: 1
- Views: 1609
Getting geometry data.
Is it possible to get vertices data of a mesh in Irrlicht.NET? I thought of triangle selectors and mesh buffers, but I can't find a way to use them to get vertices in current .NET version of engine.