Search found 3 matches
- Sun May 19, 2013 12:46 am
- Forum: Project Announcements
- Topic: Decal System / Manager
- Replies: 31
- Views: 209952
Re: Decal System / Manager
Haven't heard anything about this in a while. I may have to move away from Irrlicht if I can't fix this issue. Any suggestions, anyone?
- Tue Mar 26, 2013 4:31 am
- Forum: Project Announcements
- Topic: Decal System / Manager
- Replies: 31
- Views: 209952
Re: Decal System / Manager
Nope, I'm adding each wall and the floor nodes individually in a loop.
Here is the wireframe image:

Here is the wireframe image:

- Sun Mar 24, 2013 6:26 pm
- Forum: Project Announcements
- Topic: Decal System / Manager
- Replies: 31
- Views: 209952
Re: Decal System / Manager
This is a really cool system, thank you for providing it. I'm running into this strange error and I was hoping you could help me with it.
I am using scaled/rotated/textured cubeSceneNodes as walls in a simple 3d game. When I shoot a bullet, I use ray tracing to keep the point of intersection with ...
I am using scaled/rotated/textured cubeSceneNodes as walls in a simple 3d game. When I shoot a bullet, I use ray tracing to keep the point of intersection with ...