Search found 11 matches
- Fri May 02, 2014 1:46 pm
- Forum: Beginners Help
- Topic: [need Help] IAnimationEndCallBack crash
- Replies: 0
- Views: 538
[need Help] IAnimationEndCallBack crash
Hello Irrlicht com ! I just finished my 3rd Person cam and wanted to add some animations. My Problem is that I dont want to create something like a new Thread who checks if the animation is at the end for each Monster/Player. But the Irrlicht function "IAnimationEndCallBack" doenst seem to...
- Sun Jan 19, 2014 1:51 am
- Forum: Beginners Help
- Topic: Pickup object (bonus,weapon, etc)
- Replies: 8
- Views: 1657
Re:
I'm using a different method. I created a line in front of the player, pointing at where he looks. Then, when the "action" key is pressed I check for two things: if the object I want to interact with is in front of the player (intersects the line), and if the distance to that object from ...
- Sun Dec 15, 2013 8:43 pm
- Forum: Everything 2d/3d Graphics
- Topic: [Help]Frogames Wizard pack into Irrlicht
- Replies: 7
- Views: 2606
Re: [Help]Frogames Wizard pack into Irrlicht
I use 3ds max 2014 and their is only 1 addon for .x exporting and this create this strange file I posted the screen. Thats the SAME File from 3ds Max Export (left screen I opened in Fragmotion and right in coppercube). Because of this it seems so stupid to me why he cant display it in Fragmotion. He...
- Sun Dec 15, 2013 12:35 pm
- Forum: Everything 2d/3d Graphics
- Topic: [Help]Frogames Wizard pack into Irrlicht
- Replies: 7
- Views: 2606
Re: [Help]Frogames Wizard pack into Irrlicht
This totaly seems to solve my problem. But it does not work yet because when I export the animations to .x he cant display the Texture (in my game & map Editor he can!!). Screen: http://i.imagebanana.com/img/ntf4wc8b/asap.jpg (Displays the same .x file , I know that I didnt added a head texture ...
- Sat Dec 14, 2013 4:35 pm
- Forum: Everything 2d/3d Graphics
- Topic: [Help]Frogames Wizard pack into Irrlicht
- Replies: 7
- Views: 2606
Re: [Help]Frogames Wizard pack into Irrlicht
Hey, first thank you for your reply. The mounting problem was just stupid from me, I am now getting the system behind it and it seems pretty easy. I know Fragmotion and use the free Version but he just displays the .fbx files wrong for me. Can you give me a hint for a good exported file version and ...
- Thu Dec 12, 2013 10:10 pm
- Forum: Everything 2d/3d Graphics
- Topic: [Help]Frogames Wizard pack into Irrlicht
- Replies: 7
- Views: 2606
[Help]Frogames Wizard pack into Irrlicht
Hey Irrcom! I just buyed the wizard pack from Frogames (50% discount for xmas). It was made for Unity3D and I got some problems for importing it into Irrlicht. Files: The pack contains .3ds max files, in main parts one character and 31 Animations. My Problem: The 31 Animations are in different files...
- Sun Oct 06, 2013 11:21 pm
- Forum: Beginners Help
- Topic: [Need Help] low frames per second
- Replies: 5
- Views: 626
Re: [Need Help] low frames per second
Btw here is a note for people with same problem:
-For me Coppercube got just some big outputs, now I load objects manually
-Dont know why but last parameter from collisionresponseanim can cause lags if its to low.
-For me Coppercube got just some big outputs, now I load objects manually
-Dont know why but last parameter from collisionresponseanim can cause lags if its to low.
- Mon May 06, 2013 9:49 am
- Forum: Beginners Help
- Topic: add NPC question
- Replies: 2
- Views: 396
Re: add NPC question
Oh thanks for you reply, I see how its working.
I will try it and if I got any problems I write it in that thread, thank you.
I will try it and if I got any problems I write it in that thread, thank you.
- Thu May 02, 2013 10:17 am
- Forum: Beginners Help
- Topic: add NPC question
- Replies: 2
- Views: 396
add NPC question
Hey Irrlicht com !! I was just thinking about add NPC´s but I dont know exactly how to do this. I add a mesh and a walk cycle to him, should I know add a if function , if the player is near to this mob and if he is like 2 meters away he attacks him ? But how I say walk to the player ? I know camera....
- Wed Mar 27, 2013 2:57 pm
- Forum: Beginners Help
- Topic: [Need Help] low frames per second
- Replies: 5
- Views: 626
Re: [Need Help] low frames per second
Thanks for your reply and sorry for that, I never reported a problem here.
The Problem was pretty stupid I took out some objects and now it works like a charm thanks for your hint.
You can give me some hints how I get a low output in Coppercube ?
Thanks
The Problem was pretty stupid I took out some objects and now it works like a charm thanks for your hint.
You can give me some hints how I get a low output in Coppercube ?
Thanks
- Wed Mar 27, 2013 1:48 am
- Forum: Beginners Help
- Topic: [Need Help] low frames per second
- Replies: 5
- Views: 626
[Need Help] low frames per second
Hello Irrlicht community !! I found irrlicht a month ago and i played a bit around with it. With Coppercube I made a map and with delphi the code part. If I don't look around with the camera I just got 7 fps and if I move (with arrow keys not single mouse movement) I got something like 20. I googled...