Search found 8 matches

by BitPuffin
Sun May 11, 2014 9:36 pm
Forum: Beginners Help
Topic: Understanding matrices (in shader)
Replies: 5
Views: 428

Re: Understanding matrices (in shader)

Hey! I recommend Khan Academy: https://www.khanacademy.org/math/linear-algebra excellent free video explanations on linear algebra (and other topics)! While I didn't learn from that mainly, instead I read this book: http://gamemath.com/ but you are maybe not in the market for buying a book. If you a...
by BitPuffin
Sun May 11, 2014 5:41 am
Forum: Beginners Help
Topic: Working directory is wrong (MacOSX)
Replies: 5
Views: 375

Re: Working directory is wrong (MacOSX)

Oddly enough putting the exectubable in a Whatevername.app/Contents/MacOSX directory also changes the behaviour of this issue. Which is a little bit mind blowing.
by BitPuffin
Sun May 11, 2014 5:38 am
Forum: Beginners Help
Topic: Keyboard input not caught (Mac OS X)
Replies: 1
Views: 330

Re: Keyboard input not caught (Mac OS X)

Okay so further searching on the forum someone had said that if you put it in a .app directory you don't get trouble.

It worked! Which is good, but that only made things more scary to be honest. :shock:
by BitPuffin
Sun May 11, 2014 5:27 am
Forum: Beginners Help
Topic: Keyboard input not caught (Mac OS X)
Replies: 1
Views: 330

Keyboard input not caught (Mac OS X)

Like the title says I cannot catch keyboard input on mac os x. I have implemented an IEventReceiver but it doesn't receive keyboard events. Clicking and holding down and dragging and stuff gets caught (seen with logging commands). But not keyboard presses. Instead, they end up in the terminal I laun...
by BitPuffin
Sat May 10, 2014 7:53 pm
Forum: Beginners Help
Topic: Working directory is wrong (MacOSX)
Replies: 5
Views: 375

Re: Working directory is wrong (MacOSX)

Okay so what I did is horrible and awful.

Basically path data_path;
data_path.append(blabla->getWorkingDirectory());
data_path.append("/broccoli-boy/data/");

._.

Oh well haha.
by BitPuffin
Sat May 10, 2014 7:20 pm
Forum: Beginners Help
Topic: Working directory is wrong (MacOSX)
Replies: 5
Views: 375

Re: Working directory is wrong (MacOSX)

Do you have any suggestion for a workaround in the mean time?
by BitPuffin
Sat May 10, 2014 6:16 pm
Forum: Beginners Help
Topic: Working directory is wrong (MacOSX)
Replies: 5
Views: 375

Working directory is wrong (MacOSX)

Hello! I'm having some trouble with working directories with irrlicht. For some satanic reason the working directory reported by: device->getFileSystem()->getWorkingDirectory(); Is the parent directory. Which would explain why it can't open my mesh at the location data/cube.dae perhaps. Although for...
by BitPuffin
Tue Apr 02, 2013 2:22 pm
Forum: Project Announcements
Topic: Build A World - new massive game, using Irrlicht
Replies: 434
Views: 684034

Re: Build A World - new massive game, using Irrlicht

Looks really nice! Makes me more confident in my pick to use Irrlicht for my project. I hope you guys live up to your word on giving back to irrlicht, as it seems like you are extending the engine to do things that I've planned to do (various graphical effects). It would be nice to save time on some...