Search found 4 matches

by pak
Fri Apr 26, 2013 6:50 pm
Forum: Advanced Help
Topic: Compiling irrlicht ogl-es branch for iphone (progress)
Replies: 148
Views: 67839

Re: Compiling irrlicht ogl-es branch for iphone (progress)

If you will assign your ViewController to "UIWindow::rootViewController" before Irrlicht createDevice method, this warning will dissappear. And where can I find that ViewController? I thought that CIrrDeviceiOS would create one, but it seems that it does not. I should probably make a View...
by pak
Fri Apr 26, 2013 7:40 am
Forum: Advanced Help
Topic: Compiling irrlicht ogl-es branch for iphone (progress)
Replies: 148
Views: 67839

Re: Compiling irrlicht ogl-es branch for iphone (progress)

You can't use just "main()" under iOS, but it's not our fault. iOS API require some changes in game structure and these changes are available eg. in ExampleApplication.zip. So the ExampleApplication.zip is the current way for iOS projects. Ok. Even ES2 seems to work. The trick is to add t...
by pak
Thu Apr 25, 2013 4:28 pm
Forum: Advanced Help
Topic: Compiling irrlicht ogl-es branch for iphone (progress)
Replies: 148
Views: 67839

Re: Compiling irrlicht ogl-es branch for iphone (progress)

The problem is, there are no Xcode projects or templates to compile any of the examples. I managed to do Xcode projects that compile some of the samples, they even run but nothing appears on the screen, except the standard status bar. Messages on the console indicate that e.g. sydney.md2 have been l...
by pak
Wed Apr 24, 2013 8:33 am
Forum: Advanced Help
Topic: Compiling irrlicht ogl-es branch for iphone (progress)
Replies: 148
Views: 67839

Re: Compiling irrlicht ogl-es branch for iphone (progress)

So, how do I compile Irrlicht for iOS? There is an Xcode project under source/Irrlicht/iOS and it compiles the library just fine, but how to compile the examples? And how do I create a new Irrlicth project?

The IrrlichtTemplate linked earlier in this thread is from 2010, isn't there a newer one?