Search found 6 matches
- Tue Jun 04, 2013 9:23 pm
- Forum: Advanced Help
- Topic: IrrBullet and Y model position
- Replies: 2
- Views: 686
IrrBullet and Y model position
Hello, i have a problem with position refered to irrbullet. When i change sydney.md2 from source to try load my model show this: http://www.estudio713.es/software/mymodel_cube.jpg Loading is ok, but the model is in the middle of cube collision.I can't find nothing to change this values in irrbullet ...
- Wed May 29, 2013 3:22 am
- Forum: Beginners Help
- Topic: [Solved] Question about Irrlicht 1.8 and irrBullet
- Replies: 2
- Views: 423
Re: Question about Irrlicht 1.8 and irrBullet
Finally Solved.
I can't run this in Visual C++ 2010, but yes in 2008.
Irrlicht 1.8 and irrBullet 0.1.8
Before compile sources for get Debug/irrbullet.lib and follow this linker settings runs fine:
http://irrlicht.sourceforge.net/forum/v ... 92#p276545
Jorge.
I can't run this in Visual C++ 2010, but yes in 2008.
Irrlicht 1.8 and irrBullet 0.1.8
Before compile sources for get Debug/irrbullet.lib and follow this linker settings runs fine:
http://irrlicht.sourceforge.net/forum/v ... 92#p276545
Jorge.
- Sun May 26, 2013 6:22 pm
- Forum: Beginners Help
- Topic: [Solved] Question about Irrlicht 1.8 and irrBullet
- Replies: 2
- Views: 423
[Solved] Question about Irrlicht 1.8 and irrBullet
Hello and thanks for read this. Im a bit frustrated. I have Visual C++ 2010 running with Irrlicht 1.8... runs fine... but i have a problem trying integrate irrBullet in his latest version: 0.1.8 irrBullet readme warning to: irrBullet Version: 0.1.8 Compatibilities: Bullet Version: 2.75-2.77 (2.77 ...
- Sat May 04, 2013 1:36 pm
- Forum: Code Snippets
- Topic: 3rd person camera #3,267 (C&C needed for newbie)
- Replies: 26
- Views: 17914
Re: 3rd person camera #3,267 (C&C needed for newbie)
solved, i was offuscated... smgr->addEmptySceneNode(); ftw!!!
- Sat May 04, 2013 12:58 pm
- Forum: Code Snippets
- Topic: 3rd person camera #3,267 (C&C needed for newbie)
- Replies: 26
- Views: 17914
Re: 3rd person camera #3,267 (C&C needed for newbie)
hello, my complier is vc10, program window run fine when move... i don't know... to show better the problem that i have: // setup the "player" ISceneNode* cPivot1 = smgr->addCubeSceneNode(0.5,0,-1,vector3df(rv.playerX,rv.playerY,rv.playerZ)); if you change scale "0.5" to for...
- Sat May 04, 2013 10:17 am
- Forum: Code Snippets
- Topic: 3rd person camera #3,267 (C&C needed for newbie)
- Replies: 26
- Views: 17914
Help with nodes
Hello, first of all sorry for my english, and second thanks to all people that write in this forum, it has alot of really interesting information. I have a problem with this very cool camera style... i hope someone can helpme. I think that i have a good implementation but i have a hard problem. This...