Search found 7 matches
- Thu Jul 04, 2013 6:35 pm
- Forum: Beginners Help
- Topic: First Tutorial/Example Causing A Segfault
- Replies: 15
- Views: 2465
Re: First Tutorial/Example Causing A Segfault
Yes, I am aware of this, which is why I am attempting to create or find the necessary ones that I require for Netbeans and MinGW... Unfortunately at this stage it just doesn't look like it's going to happen.
- Thu Jul 04, 2013 10:37 am
- Forum: Beginners Help
- Topic: First Tutorial/Example Causing A Segfault
- Replies: 15
- Views: 2465
Re: First Tutorial/Example Causing A Segfault
Aha! I shall attempt to compile it using VS and report back on my progress.
Thank you very much... hopefully this will work. :|
EDIT: Well, I tried compiling but unfortunately it seems to be set up to use the DirectX stuff, so I'll either have to download that, or ask that someone sends me a ...
Thank you very much... hopefully this will work. :|
EDIT: Well, I tried compiling but unfortunately it seems to be set up to use the DirectX stuff, so I'll either have to download that, or ask that someone sends me a ...
- Wed Jul 03, 2013 10:45 am
- Forum: Beginners Help
- Topic: First Tutorial/Example Causing A Segfault
- Replies: 15
- Views: 2465
Re: First Tutorial/Example Causing A Segfault
Thanks for that! That's the issue I'm experiencing, obviously, for whatever reason.
As far as I can read, if I want to recompile the engine to be compatible with DirectX I need to do more, but I'm happy recompiling it just to use OpenGL.
I hate to sound a total noob but I really don't have ...
As far as I can read, if I want to recompile the engine to be compatible with DirectX I need to do more, but I'm happy recompiling it just to use OpenGL.
I hate to sound a total noob but I really don't have ...
- Tue Jul 02, 2013 5:33 pm
- Forum: Beginners Help
- Topic: First Tutorial/Example Causing A Segfault
- Replies: 15
- Views: 2465
Re: First Tutorial/Example Causing A Segfault
I'm actually on Win7, although I'd rather be running a Linux distro for this. No space on the drive for a separate partition though.
And no, I only have 1 single set of Irrlicht stuff. I've obviously just got the wrong thing somewhere, which is confusing me because there's only one single version ...
And no, I only have 1 single set of Irrlicht stuff. I've obviously just got the wrong thing somewhere, which is confusing me because there's only one single version ...
- Tue Jul 02, 2013 3:28 pm
- Forum: Beginners Help
- Topic: First Tutorial/Example Causing A Segfault
- Replies: 15
- Views: 2465
Re: First Tutorial/Example Causing A Segfault
That's what I thought. Hmmm...
I have the most recent stable download and I'm obviously using the header in the include folder, and the libs and the dll from the gcc folder (I've gathered that's what I want if compiling with g++ although I may be making a terrible mistake...).
As a note I'm ...
I have the most recent stable download and I'm obviously using the header in the include folder, and the libs and the dll from the gcc folder (I've gathered that's what I want if compiling with g++ although I may be making a terrible mistake...).
As a note I'm ...
- Tue Jul 02, 2013 9:39 am
- Forum: Beginners Help
- Topic: First Tutorial/Example Causing A Segfault
- Replies: 15
- Views: 2465
Re: First Tutorial/Example Causing A Segfault
The setWindowCaption line seems to be nullifying the device, it seems... as potentially is addStaticText, getMesh... etc. later on.
So, looking like some sort of library access issue, or what?
So, looking like some sort of library access issue, or what?
- Mon Jul 01, 2013 6:04 pm
- Forum: Beginners Help
- Topic: First Tutorial/Example Causing A Segfault
- Replies: 15
- Views: 2465
First Tutorial/Example Causing A Segfault
Hi!
I have no idea what I've done wrong. It's all been set up correctly and it compiles fine, no warnings or errors.
The program gets as far as "IVideoDriver* driver = device->getVideoDriver();" before throwing up a segfault. Something there is causing it, and I'm concerned it's something to do ...
I have no idea what I've done wrong. It's all been set up correctly and it compiles fine, no warnings or errors.
The program gets as far as "IVideoDriver* driver = device->getVideoDriver();" before throwing up a segfault. Something there is causing it, and I'm concerned it's something to do ...