Search found 8 matches
- Sat Feb 08, 2014 4:25 am
- Forum: Beginners Help
- Topic: 3d lines help
- Replies: 1
- Views: 293
3d lines help
I'm really struggling with drawing a 3d line and looking at it with a camera. Here's my code so far: #include <irrlicht.h> #include <iostream> #include <cstdlib> #include <conio.h> #include <cmath> using namespace std; using namespace irr; using namespace core; using namespace video; using namespa...
- Mon Jan 27, 2014 9:02 pm
- Forum: Beginners Help
- Topic: Using irrlicht with the gcc compiler
- Replies: 3
- Views: 356
Using irrlicht with the gcc compiler
I'm trying to compile irrlicht with the gcc compiler in code::blocks, and I looked for the gcc library, but it's not there. Where can I get the library so I can compile my project?
- Sat Jan 25, 2014 7:39 pm
- Forum: Beginners Help
- Topic: GUI Listboxes
- Replies: 3
- Views: 564
Re: GUI Listboxes
I was looking through that, but I still can't find the problem. Here's the full code of the entire program: #include <irrlicht.h> #include <iostream> #include <fstream> #include <cstdlib> #include <conio.h> #include <stdio.h> #include <string> #include <vector> #include <ctime> using namespace std...
- Sat Jan 25, 2014 7:19 pm
- Forum: Beginners Help
- Topic: GUI Listboxes
- Replies: 3
- Views: 564
GUI Listboxes
I'm trying to use the getSelected() function with my listbox, and every time I do it, I get this error: Unhandled exception at 0x10010740 in dumb cake thing 2.exe: 0xC0000005: Access violation reading location 0x000000b1. The code compiles fine, but when I actually select the item, this error is thr...
- Sat Jan 25, 2014 7:04 pm
- Forum: Beginners Help
- Topic: Lowering cpu load
- Replies: 8
- Views: 754
Re: Lowering cpu load
Use
this code just pauses the processor for a brief amount of time to let it cool down.
Code: Select all
device->yeild()
- Wed Jul 24, 2013 5:58 pm
- Forum: Everything 2d/3d Graphics
- Topic: Font help
- Replies: 4
- Views: 1379
Re: Font help
Thanks! I checked the console, and it was saying it couldn't open the .bmp file, and if it was made with the font tool, to try to open the .xml. Once I did this, the fonts are opening and displaying perfectly! Thanks again!
- Wed Jul 24, 2013 3:55 pm
- Forum: Everything 2d/3d Graphics
- Topic: Font help
- Replies: 4
- Views: 1379
Re: Font help
I created a font, made a font variable in my program, but when I try to display the font, it throws an unhandled exception error.
- Wed Jul 24, 2013 2:42 pm
- Forum: Everything 2d/3d Graphics
- Topic: Font help
- Replies: 4
- Views: 1379
Font help
I am trying to display a timer in a corner of my screen and i need a descent sized font, but the game's default font is way too small. Can someone please point me to a bigger font? Thanks!