Search found 2 matches

by kean
Fri Aug 02, 2013 8:46 am
Forum: Bug reports
Topic: quaternion and matrix multiplication is wrong
Replies: 1
Views: 930

quaternion and matrix multiplication is wrong

seems that yr quaternion multiplication is wrong. i include the corrected formula inline quaternion quaternion::operator*(const quaternion& other) const { quaternion tmp; //wrong //tmp.W = (other.W * W) - (other.X * X) - (other.Y * Y) - (other.Z * Z); //tmp.X = (other.W * X) + (other.X * W) + (o...
by kean
Wed Jul 31, 2013 7:20 am
Forum: Beginners Help
Topic: set sensitivity for event receiver
Replies: 2
Views: 298

set sensitivity for event receiver

Is there a way to set the sensitivity for the event receiver?

for example

if(receiver.IsKeyDown(irr::KEY_KEY_W))
index++;

instead of index = 1,2,3,4,5,6.....etc whenever W is press

"index" gets added multiple times.