Search found 9 matches
- Sun Jun 22, 2014 10:14 am
- Forum: Project Announcements
- Topic: irrBullet 0.1.8 - Bullet physics wrapper
- Replies: 454
- Views: 170060
Re: irrBullet 0.1.8 - Bullet physics wrapper
On linux does not work! I downloaded irrBullet, opened the codeblock project, fixed some issues to make it working (adding libraries and search directories), it works, it compiles with no errors, and it makes the "libirrBullet.a" file in the linux/Release directory BUT, it's supposed to cr...
- Tue Jun 10, 2014 9:58 am
- Forum: Open Discussion and Dev Announcements
- Topic: Irrlicht forum DO NEED a file/image upload service
- Replies: 14
- Views: 6238
Re: Irrlicht forum DO NEED a file/image upload service
Thanks CuteAlien for the patience. Also this is not a cool enduser desktop app but a technical software engine. So the most important parts of the website is about offering help for developers. This is what i mean, i've opened this thread in a moment of desperation because some time ago i found some...
- Mon Jun 09, 2014 5:52 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Irrlicht forum DO NEED a file/image upload service
- Replies: 14
- Views: 6238
Re: Irrlicht forum DO NEED a file/image upload service
Thanks for the answer. Using a private server is not risky, why do you think so? If you had a domain you can host forum (and all the attached files), wiki, blog, bugtracker ecc. in one place, and backup 'em all in one shot. (ogre for example has its own site with all the stuff, but they have crappy ...
- Sun Jun 08, 2014 7:39 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Irrlicht forum DO NEED a file/image upload service
- Replies: 14
- Views: 6238
Irrlicht forum DO NEED a file/image upload service
For god's sake, 3/4 of the links and images on the forum are broken cuz they were uploaded on some unknown webhost/personal site that have closed/removed the files ages ago. It's so annoyng, you seriously need some service to let people upload files on YOUR server and make them available forever, 3/...
- Thu Sep 12, 2013 8:43 pm
- Forum: Off-topic
- Topic: good movie maker
- Replies: 7
- Views: 1699
Re: good movie maker
you can try also mirillis action, it's faster and lighter than fraps
- Wed Sep 11, 2013 1:37 pm
- Forum: Beginners Help
- Topic: What is the best way in 2013 to make decent dynamic shadows?
- Replies: 13
- Views: 1744
Re: What is the best way in 2013 to make decent dynamic shad
for me xeffects don't work it compiles well, using codeblocks with mingw (windows 8 ) or gcc (linux mint 15 (ubuntu/debian based)) (both 64 bit and opengl, irrlicht 1.8 ), it compiles but don't work, i can't see any shadows or water. am i doing something wrong? i just add all the xeffects files and ...
- Tue Aug 27, 2013 10:07 am
- Forum: Beginners Help
- Topic: What is the best way in 2013 to make decent dynamic shadows?
- Replies: 13
- Views: 1744
Re: What is the best way in 2013 to make decent dynamic shad
Ok, I'll try to learn shader programming then. will follow your tips.
Thank you for your time
Thank you for your time
- Sun Aug 25, 2013 10:38 pm
- Forum: Beginners Help
- Topic: rotate all vertices so mesh axis = camera axis
- Replies: 2
- Views: 381
Re: rotate all vertices so mesh axis = camera axis
not sure if i understood what you want, but if you want fix an object to another you can use addChild
camera->setPosition(core::vector3df(0,0,0));
yourmesh->setPosition(core::vector3df(0,0,10));
camera->addChild(yourmesh);
to fix your mesh 10 units ahead from the camera in the z axis
camera->setPosition(core::vector3df(0,0,0));
yourmesh->setPosition(core::vector3df(0,0,10));
camera->addChild(yourmesh);
to fix your mesh 10 units ahead from the camera in the z axis
- Sun Aug 25, 2013 5:35 pm
- Forum: Beginners Help
- Topic: What is the best way in 2013 to make decent dynamic shadows?
- Replies: 13
- Views: 1744
What is the best way in 2013 to make decent dynamic shadows?
hello there, this is my first post, i need some information, i need a shadowing system for my project but the built-in shadows are very slow and glitchy as you know. I searched a lot and i found a dumpload of stuff, the most part of it was broken links or very very old stuff working with very old ir...