Search found 10 matches

by abraker95
Wed Apr 02, 2014 11:51 pm
Forum: Advanced Help
Topic: Getting window handle
Replies: 0
Views: 860

Getting window handle

While I can get the window info when using the OpenGL and DirectX drivers, I can't seem to find a way to get it using the software renderer. If not possible with SExposedVideoData, are there any other ways other than going through the process list by name?
by abraker95
Sun Feb 09, 2014 6:30 am
Forum: Code Snippets
Topic: Easy Update Code
Replies: 2
Views: 1736

Re: Easy Update Code

So I was using my code when I ran into a problem using this synchronously. This code works best asynchronous (meaning it executes whenever it executes, which is when any event occurs), but what if I wanted to do synchronous actions? You can't use this to, say, draw stuff on the screen because the ...
by abraker95
Tue Jan 21, 2014 8:54 am
Forum: Code Snippets
Topic: Easy Update Code
Replies: 2
Views: 1736

Re: Easy Update Code

Ok, updated the code! I got rid of the static requirement.

Example Usage:


/*****************main.cpp*********************/
#include "include/IEventUpdater.h"
using namespace blah blah blah // <-- Error? You actually copied and compiled this?

int main()
{
IrrlichtDevice *device ...
by abraker95
Sat Jan 18, 2014 9:19 am
Forum: Code Snippets
Topic: Easy Update Code
Replies: 2
Views: 1736

Easy Update Code

Hi! Just wanted to share a snippet I made for easy event handling. I thought the necessity of having to use a single event class per device a little too messy, and unorganized in cases where the mouse events end up in the same class as the keyboard events or maybe even worse. This allows to define ...
by abraker95
Wed Oct 02, 2013 1:13 am
Forum: Advanced Help
Topic: [SOLVED] Library Link error
Replies: 8
Views: 4695

Re: [SOLVED] Library Link error

I'm working with gcc 4.7 on Windows. Can't really tell - rebuilding the lib and linking to the correct version should be sufficient. Did you double-check if the linker path is set correct and the version there is really a new one (should have a new date when you compiled it)?

It's about ...
by abraker95
Mon Sep 30, 2013 3:43 pm
Forum: Advanced Help
Topic: [SOLVED] Library Link error
Replies: 8
Views: 4695

[SOLVED] Library Link error

So I am doing a project with Irrlicht when I came into a problem figuring out some of the program's logic. I decided to take it apart and create a separate project for the problem to later merge it. Upon compiling that mini-project, I come across a rather illogical error. Ok, time to get back to ...
by abraker95
Thu Sep 05, 2013 9:26 pm
Forum: Advanced Help
Topic: Compiling Irrlicht 1.8
Replies: 7
Views: 1801

Re: Compiling Irrlicht 1.8

Yep that did the trick!
For people that have the same problem, just go to compiler options and add "-U__STRICT_ANSI__" (without quotes).
And as a bonus, if you did not see any change, make sure you did that in the project's build options not the compiler's.

EDIT: Is it normal for the dll to be ...
by abraker95
Thu Sep 05, 2013 5:58 pm
Forum: Advanced Help
Topic: Compiling Irrlicht 1.8
Replies: 7
Views: 1801

Re: Compiling Irrlicht 1.8

I found _fullpath in stdlib.h and added stuff that will cause an error. No change, It seems that stdlib.h isn't being included at all.
by abraker95
Thu Sep 05, 2013 4:28 pm
Forum: Advanced Help
Topic: Compiling Irrlicht 1.8
Replies: 7
Views: 1801

Re: Compiling Irrlicht 1.8

Yes, I'm using the cbp project file.
Unfortunately, it is a weird problem. Where does Irrlicht include stdlib.h, because I suspect that it probably has to do with one of the "#ifdefine" being false somewhere, not including the header?
And no, it doesn't show a error earlier on. It just shows me that ...
by abraker95
Thu Sep 05, 2013 3:55 pm
Forum: Advanced Help
Topic: Compiling Irrlicht 1.8
Replies: 7
Views: 1801

Compiling Irrlicht 1.8

I'm trying to compile a simple tutorial from the examples to test out if I set Irrlicht up correctly. However I got a runtime error saying "The procedure entry point __gxx_personality_v0 could not be located in the dynamic link library C:\Program Files (x86)\Codeblocks\mingw 4.7.0\bin\Irrlicht.dll ...