Search found 1696 matches

by sudi
Fri Dec 25, 2015 12:45 am
Forum: Code Snippets
Topic: Signals and Slots GUI wrapper
Replies: 1
Views: 1454

Re: Signals and Slots GUI wrapper

Nice!

Shameless plug on my part...without c++11 and with a lot less code: http://irrlicht.sourceforge.net/forum/v ... =9&t=43344
by sudi
Sun Dec 06, 2015 12:51 pm
Forum: Code Snippets
Topic: Marching Cubes/Voxel World
Replies: 6
Views: 3858

Marching Cubes/Voxel World

Some time ago i created a simple Marching Cube/Voxel world creator with irrlicht. I actually wanted to turn it into a game but didnt have the time anymore. So i am releasing the source code. Unfortunatly the code is based on a framework written by me and I am not sure if it still compiles with the n...
by sudi
Tue Jun 30, 2015 11:26 pm
Forum: Game Assets
Topic: Download over 200 packs for just $19.99 today
Replies: 3
Views: 1176

Re: Download over 200 packs for just $19.99 today

Hmm, i bought it. Where can i download the stuff now? I only got a order confirmation but no download link or anything like that.

Edit: Nvm all good :D
by sudi
Fri Jun 26, 2015 8:50 pm
Forum: Beginners Help
Topic: Texture on a custom node
Replies: 8
Views: 1013

Re: Texture on a custom node

you need uv coordinates on your custom mesh
by sudi
Mon Jun 22, 2015 3:35 pm
Forum: Everything 2d/3d Graphics
Topic: Min() - Easy OpenGL 3.2+ Game Engine Project
Replies: 2
Views: 2466

Re: Min() - Easy OpenGL 3.2+ Game Engine Project

I looked at the roaddemo example. Not sure how that is not confusing to a beginner.
by sudi
Sun Jun 14, 2015 6:31 pm
Forum: Off-topic
Topic: Any other decent 3D Graphics Engines besides Irrlicht??
Replies: 47
Views: 17086

Re: Any other decent 3D Graphics Engines besides Irrlicht??

@johann_gambolputty your arguments did not make much sense there like sunnystormy said. Besides as soon as you want to automate certain things you are pretty much lost when having to use a gui.
by sudi
Sun Jun 14, 2015 8:06 am
Forum: Off-topic
Topic: Any other decent 3D Graphics Engines besides Irrlicht??
Replies: 47
Views: 17086

Re: Any other decent 3D Graphics Engines besides Irrlicht??

Thank god i saw this post! now i know i'm not the only one who feels EXACLY the same way.Git is totally unnecessary , and stuff that ivolves commandline/terminal in the 21th century... i really hate that... I mean no offense but we live in the era where humanity is near not travel to mars , colozin...
by sudi
Tue Jun 09, 2015 11:54 pm
Forum: Off-topic
Topic: Any other decent 3D Graphics Engines besides Irrlicht??
Replies: 47
Views: 17086

Re: Any other decent 3D Graphics Engines besides Irrlicht??

you could move the website i guess. Github for example allows website hosting and a wiki
by sudi
Sat Jun 06, 2015 8:57 pm
Forum: Competition Time!
Topic: Screenshot of the Month June 2015 [Winner Announced!]
Replies: 28
Views: 14086

Re: Screenshot of the Month June 2015 [Summit Now!]

And the blur is kind of messing with the right hand. But it is an interessting effect...
by sudi
Sat Jun 06, 2015 8:55 pm
Forum: Off-topic
Topic: Any other decent 3D Graphics Engines besides Irrlicht??
Replies: 47
Views: 17086

Re: Any other decent 3D Graphics Engines besides Irrlicht??

Yeah, gives me a little more time figuring out how to work with git without swearing all the time (using it now in a project, but still struggling... haven't really figured out yet why so many people prefer this to mercurial). I had the exact same feeling when i started working with git and mercuri...
by sudi
Thu Jun 04, 2015 5:06 pm
Forum: Off-topic
Topic: Any other decent 3D Graphics Engines besides Irrlicht??
Replies: 47
Views: 17086

Re: Any other decent 3D Graphics Engines besides Irrlicht??

Btw sourceforge seizing projects. Is there a backup somewhere? can we move to github?
by sudi
Tue Jun 02, 2015 1:34 am
Forum: Off-topic
Topic: Any other decent 3D Graphics Engines besides Irrlicht??
Replies: 47
Views: 17086

Re: Any other decent 3D Graphics Engines besides Irrlicht??

Really? what are the many problems?
by sudi
Wed May 27, 2015 8:03 pm
Forum: Off-topic
Topic: Developer blogs
Replies: 9
Views: 3128

Re: Developer blogs

I wrote my own delegate system not really in the need of a new one and works pretty much like his one with static types and typechecking during compile time.

I will check out the "Adventures in data-oriented design"
by sudi
Wed May 27, 2015 6:24 pm
Forum: Off-topic
Topic: Developer blogs
Replies: 9
Views: 3128

Re: Developer blogs

The most interessting thing i saw was atually Using runtime-compiled C++ code as a scripting language: under the hood. Looks really interessting. Besides the component-entity topics i did not really see. Maybe they are named strangely? Especially the communication part.