You might be able to salvage the work we did a long time ago to create an open source scene editor for irrlicht.
EditIrr Forum post and I think you can download it still from sourceforge
Search found 1696 matches
- Sun Jan 31, 2021 12:27 pm
- Forum: Beginners Help
- Topic: How to work with scene created with coppercube irredit
- Replies: 12
- Views: 1433
- Wed Jun 14, 2017 10:53 am
- Forum: Beginners Help
- Topic: Irrlicht for Web Development
- Replies: 12
- Views: 1811
Re: Irrlicht for Web Development
I would really say that irrlicht is then the wrong choice to run it in a browser. Rewrite it in Javascript or leave it as a standalone programm.
- Thu Jun 01, 2017 7:41 pm
- Forum: Beginners Help
- Topic: Gui Event Handler Blocking Events
- Replies: 3
- Views: 737
Re: Gui Event Handler Blocking Events
For gui events you might wanna take a look at this snippet: http://irrlicht.sourceforge.net/forum/v ... =9&t=43344
- Thu Jun 01, 2017 7:37 pm
- Forum: Beginners Help
- Topic: Irrlicht for Web Development
- Replies: 12
- Views: 1811
Re: Irrlicht for Web Development
Would be good to know what you are trying to port to the web.
Then someone might be able to give some actual advice.
Then someone might be able to give some actual advice.
- Tue Apr 11, 2017 8:45 pm
- Forum: Beginners Help
- Topic: Networking serialization
- Replies: 13
- Views: 1249
Re: Networking serialization
If you want some quick serialization you can do something like this which is doing some magic based on if it is a pointer or not #include <stdlib.h> #include <stdio.h> #include <vector> #include <iostream> #include <string.h> class IDataStream; template<typename T, typename D = void*> class Ty...
- Thu Apr 06, 2017 5:46 pm
- Forum: Beginners Help
- Topic: Free dedicated server hosts?
- Replies: 7
- Views: 1213
Re: Free dedicated server hosts?
I would suggesting to look at amazons ec2 instances ( https://aws.amazon.com/de/ec2/pricing/on-demand/ ) But if you need long cpu usage at a time dont bother trying the instances with variable ecu, they get throttled as soon as they used all their credits until they are not anything anymore. I've b...
- Wed Apr 05, 2017 8:27 pm
- Forum: Beginners Help
- Topic: Free dedicated server hosts?
- Replies: 7
- Views: 1213
Re: Free dedicated server hosts?
I would suggesting to look at amazons ec2 instances ( https://aws.amazon.com/de/ec2/pricing/on-demand/ )
But if you need long cpu usage at a time dont bother trying the instances with variable ecu, they get throttled as soon as they used all their credits until they are not anything anymore.
But if you need long cpu usage at a time dont bother trying the instances with variable ecu, they get throttled as soon as they used all their credits until they are not anything anymore.
- Tue Mar 28, 2017 10:23 pm
- Forum: Beginners Help
- Topic: Map Generator
- Replies: 12
- Views: 2219
Re: Map Generator
First of all I dont see any relation between the text you wrote and the picture you attached... Second a 3D engine is definete overkill to generate those images. Try the browser its way simpler. PS: Also I do not think they threw you into the deep end without suggesting some tool to do the task, may...
- Sat Jul 23, 2016 5:34 pm
- Forum: Project Announcements
- Topic: Unknown
- Replies: 12
- Views: 4202
Re: Graal3D
Players are able to create their own "worlds" where they can upload 3D objects, 2D images, sounds, and other files to their world to use with LUA scripting and create their own MMO with any storyline theyd like to create. How are you dealing with the security issues that come from allowin...
- Tue Mar 01, 2016 6:40 pm
- Forum: Beginners Help
- Topic: Server
- Replies: 16
- Views: 2040
Re: Server
The idea is to make a little fps game. The server needs to update player positions to all clients, post-check bullet hits, control AI pathfinding etc. I am planning to use raknet. But as I said, don't I need to use irrlicht to load in the terrain and ingame objects, for at least the pathfinding alg...
- Mon Feb 29, 2016 6:23 pm
- Forum: Beginners Help
- Topic: Server
- Replies: 16
- Views: 2040
Re: Server
How should I do calculations with in game objects, without irrlicht? Do you suggest that it's better to write own code for this? Own code for what? You know that irrlicht is only a 3d engine+some input. But CuteAlien is right about using irrlicht to load 3d models. It really depends on what you wan...
- Mon Feb 29, 2016 12:43 am
- Forum: Beginners Help
- Topic: Server
- Replies: 16
- Views: 2040
Re: Server
Well you will have to implement the gamelogic that has to run on the server. But generally it is a bad idea to use irrlicht objects(SceneNodes) as game objects. You can think of it as the rendering component of your gameobjects. But yes if you have collision detection and things like that you will n...
- Sun Feb 28, 2016 8:08 pm
- Forum: Beginners Help
- Topic: Server
- Replies: 16
- Views: 2040
Re: Server
Really depends on what your server has to do. There is no magic answer for this. The server does not even need irrlicht probably since it does not have to display anything.
- Sat Feb 20, 2016 12:04 pm
- Forum: Code Snippets
- Topic: Marching Cubes/Voxel World
- Replies: 6
- Views: 3650
Re: Marching Cubes/Voxel World
No, my own creation.
- Fri Dec 25, 2015 12:54 am
- Forum: Game Programming
- Topic: HTML5 game programming
- Replies: 3
- Views: 4068
Re: HTML5 game programming
Well that is not as easy as you might think. Maybe you want to try a framework for your first project.
Examples:
- http://phaser.io/
- https://github.com/pixijs/pixi.js
- http://threejs.org/
- http://createjs.com/
Have fun!
Examples:
- http://phaser.io/
- https://github.com/pixijs/pixi.js
- http://threejs.org/
- http://createjs.com/
Have fun!