Search found 8 matches
- Tue Aug 04, 2015 7:24 pm
- Forum: Beginners Help
- Topic: Irrlicht in Qt5 is very slow
- Replies: 11
- Views: 5230
Re: Irrlicht in Qt5 is very slow
Oh sorry, at this question I really forgot looking into the documentation. Thank you for it. Just for others, who will come over this thread: The resize method is nearly perfect, but the view looked a bit weired after a fresh start. It was stretched a little, because the camera was not adjusted to t...
- Sun Aug 02, 2015 4:40 pm
- Forum: Beginners Help
- Topic: Irrlicht in Qt5 is very slow
- Replies: 11
- Views: 5230
Re: Irrlicht in Qt5 is very slow
Ah Ok. One (hopefully) last question:
Now there is a grey border around the widget inside the window, even on fullscreen. How is it possible to remove this thing and have a fullsized rendering view?
Now there is a grey border around the widget inside the window, even on fullscreen. How is it possible to remove this thing and have a fullsized rendering view?
- Sun Aug 02, 2015 2:05 pm
- Forum: Beginners Help
- Topic: Irrlicht in Qt5 is very slow
- Replies: 11
- Views: 5230
Re: Irrlicht in Qt5 is very slow
Thank you very much again for your solution and your time. Are the window captions working for you, if you post them from irrlicht? I guess they wont work, since irrlicht isn´t using the whole window. As a workaround I have put this into the drawIrrlichtScene method of the testobjects.cpp, after add...
- Fri Jul 31, 2015 3:01 pm
- Forum: Beginners Help
- Topic: combining nodes to minimize drawcalls
- Replies: 6
- Views: 1031
Re: combining nodes to minimize drawcalls
Are you sure, that you are using an OpenGL or an Direct3d Renderer? I had the same Problem, but in my case it was the softwarerenderer, which is not capable of drawing more than a few cubes. I have 2500 cubes and around 100 FPS with OpenGL and 300 FPS with Direct3D. For the floor you could use the M...
- Thu Jul 30, 2015 4:42 pm
- Forum: Beginners Help
- Topic: Irrlicht in Qt5 is very slow
- Replies: 11
- Views: 5230
Re: Irrlicht in Qt5 is very slow
It turns out, that there is another problem hiding here. I dont know if this should be in a new thread. If I use now an ui file, with GUI elements in it, the elements are all in the background, behind the irrlicht scene. How can I move the UI to the foreground? There is also a strange behaviour, whe...
- Sat Jul 25, 2015 9:58 am
- Forum: Beginners Help
- Topic: Irrlicht in Qt5 is very slow
- Replies: 11
- Views: 5230
Re: Irrlicht in Qt5 is very slow
Thank you, that solved it.
- Fri Jul 24, 2015 2:43 pm
- Forum: Beginners Help
- Topic: Irrlicht in Qt5 is very slow
- Replies: 11
- Views: 5230
Re: Irrlicht in Qt5 is very slow
Thanks for your response.
The driver seems the be the cause. But unfortunately I get a grey screen, when I change it to OpenGL or Direct3d9.
Did i forget something?
EDIT: I know where the grey is coming from. It comes from the beginScene(). But why is the driver not drawing my objects?
The driver seems the be the cause. But unfortunately I get a grey screen, when I change it to OpenGL or Direct3d9.
Did i forget something?
EDIT: I know where the grey is coming from. It comes from the beginScene(). But why is the driver not drawing my objects?
- Thu Jul 23, 2015 3:31 pm
- Forum: Beginners Help
- Topic: Irrlicht in Qt5 is very slow
- Replies: 11
- Views: 5230
Irrlicht in Qt5 is very slow
A couple of years ago I started a Irrlicht project, but as it came to GUI I lost my interest in it. Now I have learned a bit Qt and wanted to revive my old project with a nice Qt GUI. I started to port everything, but I have now the big problem, that it is horribly slow. Before, I got like 100Fps an...