Hello,
this is my first post in this forum, i'm new in irrlicht programation, i'm french so, sorry about grammar errors.
irr::scene::IAnimatedMesh *room = sceneManager->getMesh("room.3ds"); // Create the room
irr::scene::IMeshSceneNode *Nroom = sceneManager->addMeshSceneNode(room->getMesh(0 ...
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- Sun Sep 22, 2013 5:08 pm
- Forum: Beginners Help
- Topic: Apply a texture on a 3D model
- Replies: 1
- Views: 401