Search found 10 matches
- Sun Dec 22, 2013 10:12 pm
- Forum: Beginners Help
- Topic: Console Not Showing
- Replies: 6
- Views: 617
Re: Console Not Showing
I've created my project as a console application, this time with all the default settings (not an empty project), and the console is working perfectly. Weird...
- Sun Dec 22, 2013 9:30 pm
- Forum: Beginners Help
- Topic: Console Not Showing
- Replies: 6
- Views: 617
Re: Console Not Showing
no but the main function has to be initiated a bit differently this is how you initiate when you wanna run without the console int WINAPI WinMain( HINSTANCE hInstance,HINSTANCE hPrevInstance,LPSTR lpCmdLine,int nCmdShow){ and with it int _tmain(int argc, _TCHAR* argv[]){ I haven't been usin...
- Sun Dec 22, 2013 9:26 pm
- Forum: Beginners Help
- Topic: Console Not Showing
- Replies: 6
- Views: 617
Re: Console Not Showing
I created the next tutorial as a console application, but it's not showing up either. This is really wierd. Here's what I'm testing (I have all the irrlicht headers and using's before this, and the include and lib folder set up): int main() { system("cls"); E_DRIVER_TYPE driverType...
- Sun Dec 22, 2013 9:06 pm
- Forum: Beginners Help
- Topic: Console Not Showing
- Replies: 6
- Views: 617
Re: Console Not Showing
Done. Still no effect. Do I have to re-create my project as a console application?
- Sun Dec 22, 2013 5:16 am
- Forum: Beginners Help
- Topic: Console Not Showing
- Replies: 6
- Views: 617
Console Not Showing
I am trying to get through some of the tutorials, but whenever I try to use driverchoiceconsole(), nothing happens. I've gone through debug mode and found that driverchoiceconsole() is simply returning EDT_COUNT, but isn't displaying the choices. Up until this point, I have hard-coded the driver to ...
- Sat Dec 14, 2013 10:14 pm
- Forum: Code Snippets
- Topic: 3rd person rpg camera animator
- Replies: 2
- Views: 1845
Re: 3rd person rpg camera animator
Do you have a few screenshots/video of it in action? Looks really well-done.
- Sat Dec 14, 2013 10:12 pm
- Forum: Off-topic
- Topic: Overdocumentation
- Replies: 3
- Views: 1296
Overdocumentation
This isn't really all that off-topic, but I think this is the best place to post this. Please move the thread if I'm wrong. Something that I found both helpful and unhelpful, and at the same time amusing, is that Irrlicht's functions can be given too much documentation. That is really helpful on how...
- Wed Nov 20, 2013 7:59 am
- Forum: Beginners Help
- Topic: Setup Confusion with Code::Blocks
- Replies: 10
- Views: 2992
Re: Setup Confusion with Code::Blocks
Do you know how to set up the project directories/includes/lib? The tutorial there is for VS. Is the code there any different for C::B? (Minor tweaks or pragma's or things like that)
- Tue Nov 19, 2013 4:09 am
- Forum: Off-topic
- Topic: Ubuntu Phone! :D
- Replies: 27
- Views: 14391
Re: Ubuntu Phone! :D
A friend of mine is working on a thing called LinuxOnAndroid. It's super laggy unless you're using a really fast phone/tablet, but the idea is pretty awesome.
- Tue Nov 19, 2013 4:06 am
- Forum: Beginners Help
- Topic: Setup Confusion with Code::Blocks
- Replies: 10
- Views: 2992
Setup Confusion with Code::Blocks
I know this is a super nooby question, but all the information I can find is massively outdated (Code::Blocks v1.0 on Win98-ish), in German, or both. I've never used Code::Blocks before except for basic console applications, but now I want to set up Irrlicht on my Win7 machine. I have set up DX9 on ...