Search found 15 matches

by pyro9219
Wed Apr 19, 2006 5:02 am
Forum: Beginners Help
Topic: Get/Set VS Copy and Manipulate?
Replies: 4
Views: 376

Thanks for the info. That makes more sense then most of what I've read on the right times to use set/get. I'll try to just choke them down till I get it figured out completely :]
by pyro9219
Sat Sep 03, 2005 8:30 pm
Forum: Beginners Help
Topic: Draw distance?
Replies: 9
Views: 1005

node.Scale.Set(0.05f, 0.05f, 0.05f);

That doesn't change anything but seems to be what you were refering to about scaling the Q3 map file. :/
by pyro9219
Sat Sep 03, 2005 7:47 pm
Forum: Beginners Help
Topic: Draw distance?
Replies: 9
Views: 1005

I'm not sure exactly how your translation of 2000 would crowd a 16bit integer or memory address(perhaps background math done by the graphics engine that the 2000 represents?), but I do know that I'm running just fine on both my 128mb 9600XT and my geforce2 mobile 16mb card in my laptop. Laptop gets ...
by pyro9219
Sat Sep 03, 2005 7:42 pm
Forum: Beginners Help
Topic: Key Binding or Forwarding help?
Replies: 12
Views: 2214

no problem. I still say I want to just be able to do what I originally posted for my directional key bindings. But this is working towards the end solution either way, thanks for your time :]
by pyro9219
Sat Sep 03, 2005 9:42 am
Forum: Beginners Help
Topic: Draw distance?
Replies: 9
Views: 1005

at this point, the only loaded item I have is a Q3 map, I've been playing with controls and whatnot. This is mostly just for a fun way to learn C# for me.

I'm interested in scaling the mesh down, if you would be willing to point me in the right direction. I've already had to make the FPS node ...
by pyro9219
Sat Sep 03, 2005 9:39 am
Forum: Beginners Help
Topic: Key Binding or Forwarding help?
Replies: 12
Views: 2214

I am using the FPS camera.

The problem is that the node moves on the X axis from the maps perspective, not from the mouselooks. :/
by pyro9219
Thu Sep 01, 2005 8:11 am
Forum: Beginners Help
Topic: Draw distance?
Replies: 9
Views: 1005

I got it, nevermind! Thanks! (4000 did the trick!)
by pyro9219
Thu Sep 01, 2005 6:59 am
Forum: Beginners Help
Topic: Draw distance?
Replies: 9
Views: 1005

for c#?

cam.FarValue(3000);
or maybe a smaller number?
by pyro9219
Thu Sep 01, 2005 5:07 am
Forum: Beginners Help
Topic: Key Binding or Forwarding help?
Replies: 12
Views: 2214

cool, that worked, however, its contradictor of itself. the node only moves on a certain axis, which isn't updated when mouselook is used. thats why I was just trying to rebind the keys already in use, exactly how they are used.

this is my node data:

node.Position.X,node.Position.Y+2.0f,node ...
by pyro9219
Thu Sep 01, 2005 4:05 am
Forum: Beginners Help
Topic: Draw distance?
Replies: 9
Views: 1005

Draw distance?

I've got a rather large FPS world I'm working with using the default FPS camera, as well as a Quake 3 map. I can see down the far ends of some parts and see my skybox at large distances, but as I close the gap the walls for the quake 3 map will draw in. Is there a fix?
by pyro9219
Thu Sep 01, 2005 4:01 am
Forum: Beginners Help
Topic: Key Binding or Forwarding help?
Replies: 12
Views: 2214

Using the C# translation example, this is the code:

class MyEventReceiver : IEventReceiver
{
public bool OnEvent(Irrlicht.Event e)
{
/*
If the key 'W' or 'S' was left up, we get the position of the scene node,
and modify the Y coordinate a little bit. So if you press 'W', the node
moves up ...
by pyro9219
Wed Aug 31, 2005 8:57 am
Forum: Beginners Help
Topic: Key Binding or Forwarding help?
Replies: 12
Views: 2214

I tried using the "move 04" example, and I've even got the copy that was translated into C# as a reference. I'm finding trouble with making that code work the way I want though. I also am not sure how to code things like

[SPACEBAR] or [SHIFT]

In a regular FPS (not sure that I want to make one ...
by pyro9219
Wed Aug 31, 2005 1:05 am
Forum: Beginners Help
Topic: C# Full Screen Issues
Replies: 2
Views: 356

It worked!

ok, setting a realmode resolution made fullscreen work fine!

Explanation for the odd resolution above:
When I watch the console, the screen resolution when using:

device = new IrrlichtDevice(DriverType.DIRECTX9, new Dimension2D(800, 600), 0x10, true, true, false);

this creates a screen in ...
by pyro9219
Tue Aug 30, 2005 2:04 pm
Forum: Beginners Help
Topic: C# Full Screen Issues
Replies: 2
Views: 356

C# Full Screen Issues

Anyone know why changing the bool for FullScreen isn't working? DX8/9 Crash out when loading, and oGL will instance a borderless window of defined resolution in the 0,0 location on the screen, but not stretch or whatever and cover the rest of the screen.

Sample Code that crashed:
device = new ...
by pyro9219
Tue Aug 30, 2005 1:57 pm
Forum: Beginners Help
Topic: Key Binding or Forwarding help?
Replies: 12
Views: 2214

Key Binding or Forwarding help?

ok, I got tutorial 4 to work fine with moving the camera, however, as I've seen on another thread here its choppy.

All I really want to do is something like this.

if (e.KeyCode == Keys.W)
{
SendKeys.Send("{UP}");
}

I know the above code works with windows forms.

I've fought with this for ...