Search found 11 matches

by Piter
Mon Dec 30, 2013 5:27 pm
Forum: Beginners Help
Topic: fatal error: unresolved externals
Replies: 8
Views: 619

Re: fatal error: unresolved externals

Maybe you forgot to place the Irrlicht.dll?
by Piter
Mon Dec 23, 2013 2:35 pm
Forum: Beginners Help
Topic: [Solved] Exporting a .obj from an IMesh?
Replies: 4
Views: 406

Re: Exporting a .obj from an IMesh?

That's great :) Thank you!
by Piter
Mon Dec 23, 2013 4:41 am
Forum: Beginners Help
Topic: [Solved] Exporting a .obj from an IMesh?
Replies: 4
Views: 406

Re: Exporting a .obj from an IMesh?

Perfect, many thanks. That makes me wonder if it is also possible to write an SMaterial or an ITexture. I've checked the documentation and I haven't found anything about it, so I suppose it's not possible... Anyway, thanks again.
by Piter
Fri Dec 20, 2013 11:05 pm
Forum: Beginners Help
Topic: [Solved] Exporting a .obj from an IMesh?
Replies: 4
Views: 406

[Solved] Exporting a .obj from an IMesh?

Hi,

I would like to know whether it is possible to export in Irrlicht a .obj from an IMesh or not. And if it can't be done in Irrlicht, do you know any way to do it?
by Piter
Sat Dec 07, 2013 3:55 pm
Forum: Beginners Help
Topic: [Solved] 1) 3D lines 2) About meshes
Replies: 12
Views: 945

Re: 1) 3D lines 2) About meshes

I've ended up using the CMeshCombiner, which works really really well. Congratulations to the author.

And thank you all. Problems solved :)
by Piter
Fri Dec 06, 2013 4:27 am
Forum: Beginners Help
Topic: [Solved] 1) 3D lines 2) About meshes
Replies: 12
Views: 945

Re: 1) 3D lines 2) About meshes

Thanks for your input, kklouzal.

By the way, I've found this thread (http://irrlicht.sourceforge.net/forum/v ... hp?t=42065) and the user seemed to find a way to do it. But I can't figure out the code he could have written. Any idea is welcome...
by Piter
Fri Dec 06, 2013 12:03 am
Forum: Beginners Help
Topic: [Solved] 1) 3D lines 2) About meshes
Replies: 12
Views: 945

Re: 1) 3D lines 2) About meshes

It's not a minecraft clone, but the maps are made of cubes.
Thanks for the provided solutions, I really appreciate your help. I didn't want to use external tools, but now I'll consider it.
by Piter
Thu Dec 05, 2013 7:00 pm
Forum: Beginners Help
Topic: [Solved] 1) 3D lines 2) About meshes
Replies: 12
Views: 945

Re: 1) 3D lines 2) About meshes

If when I painted the mesh of a node, all of them got painted, then that means they were sharing the mesh, right? In that case, I don't know why I am getting bad FPS (like 10-16) with a 14*10 map. In the future, it should be something like 1000*1000 or even bigger. Isn't Irrlicht using some kind of ...
by Piter
Thu Dec 05, 2013 2:38 pm
Forum: Beginners Help
Topic: Irrlicht
Replies: 6
Views: 556

Re: Irrlicht

zigzak wrote:Thank you for your answer. Irrlicht engine based can you give a few examples?
http://www.irrlicht3d.org/wiki/index.ph ... weredGames :)
by Piter
Thu Dec 05, 2013 2:28 pm
Forum: Beginners Help
Topic: [Solved] 1) 3D lines 2) About meshes
Replies: 12
Views: 945

Re: 1) 3D lines 2) About meshes

1. Do you reset the transformation before you start to draw? (See: http://irrlicht.sourceforge.net/docu/classirr_1_1video_1_1_i_video_driver.html#a5e4e03dca1720f3d2019b73a4eebb5e6 ) That was exactly what I was missing. Many thanks. Thank you jiangcaiyang too for your response. 2. Scenenodes can sha...
by Piter
Thu Dec 05, 2013 12:31 am
Forum: Beginners Help
Topic: [Solved] 1) 3D lines 2) About meshes
Replies: 12
Views: 945

[Solved] 1) 3D lines 2) About meshes

Hello all, I have a couple of problems: 1) 3D lines don't seem to be drawn properly. At the beginning they are, but when I move the camera their positions aren't correct. I think it's not something I've done wrong, because the positions where the lines should be drawn in are static. 2) I have a prob...