Search found 6 matches

by darC
Fri May 05, 2006 4:49 pm
Forum: Beginners Help
Topic: scale 2 d image
Replies: 2
Views: 370

try using a billboard

check this link on scaling a texture
http://irrlicht.sourceforge.net/phpBB2/ ... hp?t=11295

u can use IBillboardSceneNode and use setScale() and setSize() and achieve what u want.

u can also use IGUIImage with the size u want and Texture as ur image.
by darC
Wed Feb 08, 2006 3:15 pm
Forum: Bug reports
Topic: Feature Request: Scaling of Textures/images
Replies: 4
Views: 1610

Thank you for the feedback.

am looking into Texture coords and buzz machine DLL.
by darC
Sat Feb 04, 2006 5:45 pm
Forum: Bug reports
Topic: Feature Request: IGUIMessageInputBox ?
Replies: 0
Views: 346

Feature Request: IGUIMessageInputBox ?

It would be very helpful if there was a IGUIMessageInputBox which had a editbox , OK & CANCEL . this will be used to get specific type(int,float,string) of input from user.

i've posted it as a challenge in expert.
by darC
Sat Feb 04, 2006 5:42 pm
Forum: Competition Time!
Topic: Challenge Ideas - advanced
Replies: 23
Views: 21590

Creating a new GUI Element IGUIMessageInputBox

A GUI element IGUIMessageInputBox would be very handy to use. hence i post it as a challenge.

IGUIMessageInputBox would have
IGUIEditBox
IGUIButton "OK"
IGUIButton "CANCEL" inside its window

it might even have variables to set its input type to different types.
like float only, chars only, numbers ...
by darC
Sat Feb 04, 2006 5:10 pm
Forum: Bug reports
Topic: Feature Request: Scaling of Textures/images
Replies: 4
Views: 1610

Feature Request: Scaling of Textures/images

It would be very helpful if there was a scale() function for ITexture.

so that when it is set as a image for an object it can be scaled as the object size changes.

even for a splash screen image. i have to have different images for different resolutions.

finaly:the work would be simplified if ...
by darC
Sat Jan 28, 2006 6:58 am
Forum: Bug reports
Topic: small documentation typo: irrlicht.h main file,first section
Replies: 0
Views: 615

small documentation typo: irrlicht.h main file,first section

the first section last word in irrlicht.h is \examples which is parsed by doxygen and does not appear in the irrlicht documentation.

the last sentence inside the SDK in the directory. appears.

very small error it should be \\examples in irrlicht.h.

very small typo, but it is the first section ...