check this link on scaling a texture
http://irrlicht.sourceforge.net/phpBB2/ ... hp?t=11295
u can use IBillboardSceneNode and use setScale() and setSize() and achieve what u want.
u can also use IGUIImage with the size u want and Texture as ur image.
Search found 6 matches
- Fri May 05, 2006 4:49 pm
- Forum: Beginners Help
- Topic: scale 2 d image
- Replies: 2
- Views: 370
- Wed Feb 08, 2006 3:15 pm
- Forum: Bug reports
- Topic: Feature Request: Scaling of Textures/images
- Replies: 4
- Views: 1610
- Sat Feb 04, 2006 5:45 pm
- Forum: Bug reports
- Topic: Feature Request: IGUIMessageInputBox ?
- Replies: 0
- Views: 346
Feature Request: IGUIMessageInputBox ?
It would be very helpful if there was a IGUIMessageInputBox which had a editbox , OK & CANCEL . this will be used to get specific type(int,float,string) of input from user.
i've posted it as a challenge in expert.
i've posted it as a challenge in expert.
- Sat Feb 04, 2006 5:42 pm
- Forum: Competition Time!
- Topic: Challenge Ideas - advanced
- Replies: 23
- Views: 21590
Creating a new GUI Element IGUIMessageInputBox
A GUI element IGUIMessageInputBox would be very handy to use. hence i post it as a challenge.
IGUIMessageInputBox would have
IGUIEditBox
IGUIButton "OK"
IGUIButton "CANCEL" inside its window
it might even have variables to set its input type to different types.
like float only, chars only, numbers ...
IGUIMessageInputBox would have
IGUIEditBox
IGUIButton "OK"
IGUIButton "CANCEL" inside its window
it might even have variables to set its input type to different types.
like float only, chars only, numbers ...
- Sat Feb 04, 2006 5:10 pm
- Forum: Bug reports
- Topic: Feature Request: Scaling of Textures/images
- Replies: 4
- Views: 1610
Feature Request: Scaling of Textures/images
It would be very helpful if there was a scale() function for ITexture.
so that when it is set as a image for an object it can be scaled as the object size changes.
even for a splash screen image. i have to have different images for different resolutions.
finaly:the work would be simplified if ...
so that when it is set as a image for an object it can be scaled as the object size changes.
even for a splash screen image. i have to have different images for different resolutions.
finaly:the work would be simplified if ...
- Sat Jan 28, 2006 6:58 am
- Forum: Bug reports
- Topic: small documentation typo: irrlicht.h main file,first section
- Replies: 0
- Views: 615
small documentation typo: irrlicht.h main file,first section
the first section last word in irrlicht.h is \examples which is parsed by doxygen and does not appear in the irrlicht documentation.
the last sentence inside the SDK in the directory. appears.
very small error it should be \\examples in irrlicht.h.
very small typo, but it is the first section ...
the last sentence inside the SDK in the directory. appears.
very small error it should be \\examples in irrlicht.h.
very small typo, but it is the first section ...