Search found 25 matches
- Thu Apr 07, 2016 11:02 am
- Forum: Project Announcements
- Topic: Finally, a DirectX 10 video driver for Irrlicht
- Replies: 750
- Views: 253687
Re: Finally, a DirectX 10 video driver for Irrlicht
Pro Evolution Soccer 2016 still using the legacy directx9 , which is 15 years old .
- Sun Feb 07, 2016 10:10 am
- Forum: Project Announcements
- Topic: IrrDelphi (Irrlicht183, irrKlang130b) Delphi\Pascal headers
- Replies: 54
- Views: 40374
Re: IrrDelphi (Irrlicht183, irrKlang130b) Delphi\Pascal head
nice return
i tried with fpc & lazarus , but all demos crashes at startup
![Wink ;)](./images/smilies/icon_wink.gif)
i tried with fpc & lazarus , but all demos crashes at startup
- Mon Sep 28, 2015 6:43 am
- Forum: Project Announcements
- Topic: Irrlicht IMGUI binding
- Replies: 20
- Views: 14981
Re: Irrlicht IMGUI binding
thanks for the clarification .
keep up the good work .
greeting
keep up the good work .
greeting
- Sun Sep 27, 2015 4:40 pm
- Forum: Project Announcements
- Topic: Irrlicht IMGUI binding
- Replies: 20
- Views: 14981
Re: Irrlicht IMGUI binding
and also its the fastest (in term of fps) gui library so far .
do you think making an editor for it would be easy ?
do you think making an editor for it would be easy ?
- Sun Sep 27, 2015 2:09 pm
- Forum: Project Announcements
- Topic: Irrlicht IMGUI binding
- Replies: 20
- Views: 14981
Re: Irrlicht IMGUI binding
this is great stuff , its better than irrlicht gui .
ocornut's imgui becoms so famous
ocornut's imgui becoms so famous
- Mon Sep 14, 2015 6:24 am
- Forum: Project Announcements
- Topic: Finally, a DirectX 10 video driver for Irrlicht
- Replies: 750
- Views: 253687
Re: Finally, a DirectX 10 video driver for Irrlicht
thanks for the infos
- Sun Sep 13, 2015 10:06 am
- Forum: Project Announcements
- Topic: Finally, a DirectX 10 video driver for Irrlicht
- Replies: 750
- Views: 253687
Re: Finally, a DirectX 10 video driver for Irrlicht
hi
are those issues gonna be fixed soon? , and any hint about when the driver (dx11) will be ready to use ?
some thing waiting for 5 years ago![Wink ;)](./images/smilies/icon_wink.gif)
are those issues gonna be fixed soon? , and any hint about when the driver (dx11) will be ready to use ?
some thing waiting for 5 years ago
![Wink ;)](./images/smilies/icon_wink.gif)
- Sun May 03, 2015 5:07 pm
- Forum: Code Snippets
- Topic: IrrAssimp (mesh import/export)
- Replies: 31
- Views: 18678
Re: IrrAssimp (mesh import/export)
looks good , but irrlicht already has plenty of mesh loaders , so why another mesh loader?
- Mon Mar 09, 2015 8:42 am
- Forum: Project Announcements
- Topic: Finally, a DirectX 10 video driver for Irrlicht
- Replies: 750
- Views: 253687
Re: Finally, a DirectX 10 video driver for Irrlicht
also bump mapping & parallax mapping does not work .
when do you think d3d11 driver would be stable ?
when do you think d3d11 driver would be stable ?
- Sun Mar 08, 2015 10:38 am
- Forum: Project Announcements
- Topic: Finally, a DirectX 10 video driver for Irrlicht
- Replies: 750
- Views: 253687
Re: Finally, a DirectX 10 video driver for Irrlicht
this is great thanks
there is an issue with demo example , there is no sphere mapping on sydney.md2
![Image](http://s30.postimg.org/4ycjza9td/Untitled.jpg)
there is an issue with demo example , there is no sphere mapping on sydney.md2
![Image](http://s30.postimg.org/4ycjza9td/Untitled.jpg)
- Wed Feb 25, 2015 8:43 pm
- Forum: Project Announcements
- Topic: H-Craft Championship now on Android
- Replies: 91
- Views: 81293
Re: H-Craft Championship now on Android
good game , run smoothly on my phone .
the game crash as Nadro mentioned when changing the sound volume .
i think this is the first real playable game on android using irrlicht engine , congrats
the game crash as Nadro mentioned when changing the sound volume .
i think this is the first real playable game on android using irrlicht engine , congrats
- Wed Jan 14, 2015 10:31 am
- Forum: Project Announcements
- Topic: Finally, a DirectX 10 video driver for Irrlicht
- Replies: 750
- Views: 253687
Re: Finally, a DirectX 10 video driver for Irrlicht
in this angle the particles lose the transparency
![Image](http://s1.postimg.org/991wjnv33/irrlicht.jpg)
![Image](http://s1.postimg.org/991wjnv33/irrlicht.jpg)
- Wed Jan 14, 2015 10:06 am
- Forum: Project Announcements
- Topic: Finally, a DirectX 10 video driver for Irrlicht
- Replies: 750
- Views: 253687
Re: Finally, a DirectX 10 video driver for Irrlicht
thanks for the fix
but RTT the faerie.md2 model looks darker than d3d9 . also example.11 doesn't work, only diffuse lighting works
also in demo example there is no reflection on sydney.md2 model
but RTT the faerie.md2 model looks darker than d3d9 . also example.11 doesn't work, only diffuse lighting works
also in demo example there is no reflection on sydney.md2 model
- Sun Jan 11, 2015 9:24 am
- Forum: Project Announcements
- Topic: Finally, a DirectX 10 video driver for Irrlicht
- Replies: 750
- Views: 253687
Re: Finally, a DirectX 10 video driver for Irrlicht
also the example "LoadIrrFile" there is no particles in the center of the scene if you use d3d11
- Sun Jan 11, 2015 9:20 am
- Forum: Project Announcements
- Topic: Finally, a DirectX 10 video driver for Irrlicht
- Replies: 750
- Views: 253687
Re: Finally, a DirectX 10 video driver for Irrlicht
thanks zerochen , your patch resolved the problem