Search found 10 matches
- Mon Oct 31, 2005 10:15 pm
- Forum: Bug reports
- Topic: may be draw3DLine bug?
- Replies: 5
- Views: 584
you posted a bug, now you cant draw the line in diffrent space. i use driver->setTransform(video::ETS_WORLD, core::matrix4()); to reset to the world matrix but also driver->setTransform(video::ETS_WORLD, node->getAbsoluteTransformation() ); driver->draw3DLine( vector3df(0,0,0), vector3df(0,0,10), RE...
- Fri Sep 16, 2005 8:01 pm
- Forum: Beginners Help
- Topic: ->get(Transformed)BoundingBox() ???
- Replies: 1
- Views: 155
- Tue Sep 13, 2005 8:59 pm
- Forum: Beginners Help
- Topic: ->get(Transformed)BoundingBox() ???
- Replies: 1
- Views: 155
->get(Transformed)BoundingBox() ???
tried using getTransformedBoundingBox() and things displayed all wrong... thought of setting : driver->setTransform() to world\view\projection neither worked... ended up using local coordinates and non-transformed box driver->setTransform( ETS_WORLD, node->getAbsolutePosition() ); driver->draw3DBox ...
- Tue Sep 13, 2005 8:08 pm
- Forum: Advanced Help
- Topic: Help needed , WIP included
- Replies: 9
- Views: 561
well, kinda solved I guess... i used the above function to set camera rotation, which being targeted has'nt got any of its own, hence the arrow was just sitting still. took me while... so: cam->setRotation ( getTargetAngle(cam->getPosition(), cam->getTarget() ); just keep in mind that now if you arr...
- Thu Sep 08, 2005 10:01 pm
- Forum: Advanced Help
- Topic: Help needed , WIP included
- Replies: 9
- Views: 561
- Thu Sep 08, 2005 9:43 pm
- Forum: Advanced Help
- Topic: Help needed , WIP included
- Replies: 9
- Views: 561
- Thu Sep 08, 2005 8:48 pm
- Forum: Advanced Help
- Topic: Help needed , WIP included
- Replies: 9
- Views: 561
- Tue Sep 06, 2005 8:10 pm
- Forum: Advanced Help
- Topic: Help needed , WIP included
- Replies: 9
- Views: 561
Help needed , WIP included
http://rapidsharing.com/show.php/570_new.zip (DLL not included) hey all, new to irrlicht, but going along pretty good 10x to this forum! been fiddling with this for a few days now.. my camera needs a lot of work, if any1 could recommend one of the cameras on this forum... hmmm... physics not fully ...
- Sun Sep 04, 2005 8:35 pm
- Forum: Beginners Help
- Topic: Timer & FPS
- Replies: 3
- Views: 295
- Sat Sep 03, 2005 5:20 pm
- Forum: Beginners Help
- Topic: Timer & FPS
- Replies: 3
- Views: 295
Timer & FPS
why is my delta-time constantly changing?
u32 time = timer->getTime()
float dt = (float)( time - time2 )
time2 = time
u32 time = timer->getTime()
float dt = (float)( time - time2 )
time2 = time