Search found 10 matches

by gershon
Mon Oct 31, 2005 10:15 pm
Forum: Bug reports
Topic: may be draw3DLine bug?
Replies: 5
Views: 584

you posted a bug, now you cant draw the line in diffrent space. i use driver->setTransform(video::ETS_WORLD, core::matrix4()); to reset to the world matrix but also driver->setTransform(video::ETS_WORLD, node->getAbsoluteTransformation() ); driver->draw3DLine( vector3df(0,0,0), vector3df(0,0,10), RE...
by gershon
Fri Sep 16, 2005 8:01 pm
Forum: Beginners Help
Topic: ->get(Transformed)BoundingBox() ???
Replies: 1
Views: 155

so i used setDebugDataVisible() and figured out i need do use updateAbsolutePosition() on my node :) .
by gershon
Tue Sep 13, 2005 8:59 pm
Forum: Beginners Help
Topic: ->get(Transformed)BoundingBox() ???
Replies: 1
Views: 155

->get(Transformed)BoundingBox() ???

tried using getTransformedBoundingBox() and things displayed all wrong... thought of setting : driver->setTransform() to world\view\projection neither worked... ended up using local coordinates and non-transformed box driver->setTransform( ETS_WORLD, node->getAbsolutePosition() ); driver->draw3DBox ...
by gershon
Tue Sep 13, 2005 8:08 pm
Forum: Advanced Help
Topic: Help needed , WIP included
Replies: 9
Views: 561

well, kinda solved I guess... i used the above function to set camera rotation, which being targeted has'nt got any of its own, hence the arrow was just sitting still. took me while... so: cam->setRotation ( getTargetAngle(cam->getPosition(), cam->getTarget() ); just keep in mind that now if you arr...
by gershon
Thu Sep 08, 2005 10:01 pm
Forum: Advanced Help
Topic: Help needed , WIP included
Replies: 9
Views: 561

but what about its position?
by gershon
Thu Sep 08, 2005 9:43 pm
Forum: Advanced Help
Topic: Help needed , WIP included
Replies: 9
Views: 561

hmm... yeah... i think i googled before :?

anyway, i thought maybe buildCameraLookAtMatrixRH() could help me here but i'm still lost...


HELP!
by gershon
Thu Sep 08, 2005 8:48 pm
Forum: Advanced Help
Topic: Help needed , WIP included
Replies: 9
Views: 561

i'm sorry, didnt get it...
and where could i research?
10x
by gershon
Tue Sep 06, 2005 8:10 pm
Forum: Advanced Help
Topic: Help needed , WIP included
Replies: 9
Views: 561

Help needed , WIP included

http://rapidsharing.com/show.php/570_new.zip (DLL not included) hey all, new to irrlicht, but going along pretty good 10x to this forum! been fiddling with this for a few days now.. my camera needs a lot of work, if any1 could recommend one of the cameras on this forum... hmmm... physics not fully ...
by gershon
Sun Sep 04, 2005 8:35 pm
Forum: Beginners Help
Topic: Timer & FPS
Replies: 3
Views: 295

donno what i did exacty, movment was jercky but now it working... :)
at ~200 fps i get values of 1-44.
i use it as:
v = a * (dt/1000)
by gershon
Sat Sep 03, 2005 5:20 pm
Forum: Beginners Help
Topic: Timer & FPS
Replies: 3
Views: 295

Timer & FPS

why is my delta-time constantly changing?

u32 time = timer->getTime()
float dt = (float)( time - time2 )
time2 = time