Search found 8 matches

by anirban
Wed Mar 19, 2014 5:15 am
Forum: Beginners Help
Topic: multithreading in irrlicht on ios
Replies: 2
Views: 261

Re: multithreading in irrlicht on ios

Hey Mongoose7 As you can see in the above code, I am not rendering before the scene gets loaded. I just want that my app should not hang. i.e. The camera scene which was being displayed before image recognition should continue smoothly. But what happens is that the camera scene hangs. Then after eve...
by anirban
Sat Mar 15, 2014 5:19 am
Forum: Beginners Help
Topic: multithreading in irrlicht on ios
Replies: 2
Views: 261

multithreading in irrlicht on ios

Hello friends, I am building an augmented reality application using vuforia and irrlicht.Vuforia is used for image recognition and provides me with the model view projection matrix of the image.I use that to draw 3D models on the image using irrlicht.I have almost completed all the functionalities o...
by anirban
Tue Mar 04, 2014 11:16 am
Forum: Beginners Help
Topic: model picking in irrlicht
Replies: 3
Views: 454

Re: model picking in irrlicht

hey cutealien...I am really sorry for not giving the details...actually i am trying to build an augmented reality application using vuforia and irrlicht. vuforia helps in image recognition and gives me the model view projection matrix of the target image. I use that to place 3d models on that image....
by anirban
Tue Mar 04, 2014 8:42 am
Forum: Beginners Help
Topic: model picking in irrlicht
Replies: 3
Views: 454

model picking in irrlicht

hello everyone....I am trying model picking in irrlicht. independently its working perfect.But, when I am trying to integrate it with vuforia,it stops working. Can anyone please help me out.
by anirban
Sat Feb 15, 2014 4:43 am
Forum: Beginners Help
Topic: can't load the texture on the animated mesh in ios
Replies: 8
Views: 1446

Re: can't load the texture on the animated mesh in ios

hey cutealien,
thanks for ur reply. Actually i want to render a complete scene consisting of multiple nodes interacting with each other.can u please suggest me a feasible way of doing it?
by anirban
Fri Feb 14, 2014 9:50 am
Forum: Beginners Help
Topic: can't load the texture on the animated mesh in ios
Replies: 8
Views: 1446

Re: can't load the texture on the animated mesh in ios

Hey Nadro,
Thanks for your help. Yes, the Vuforia changes the active program and active textures. So, I had to again bind the appropriate ones. I again need your help. Is there any way of loading POD files in irrlicht? Till now, I have only loaded md2 and obj models.
by anirban
Thu Feb 13, 2014 9:34 am
Forum: Beginners Help
Topic: can't load the texture on the animated mesh in ios
Replies: 8
Views: 1446

Re: can't load the texture on the animated mesh in ios

Hey Nadro,
Previously I was using OGLES1. Now, I am using OGLES2 and Vuforia along with it. The 1st time when drawall() is called, the texture appears. From 2nd time onwards, the texture disappears and the model appears black on the screen.
And yes, the textures are Power of Two.
by anirban
Mon Jan 27, 2014 5:10 am
Forum: Beginners Help
Topic: can't load the texture on the animated mesh in ios
Replies: 8
Views: 1446

can't load the texture on the animated mesh in ios

I am trying to develop an augmented reality application in ios using vuforia and irrlicht. I am able to place a 3D animated object on an image target,but I am not able to load the texture of the model. The model appears white when i run the app. Can anyone plz help me with this? I am pasting my code...