Search found 8 matches
- Wed Mar 19, 2014 5:15 am
- Forum: Beginners Help
- Topic: multithreading in irrlicht on ios
- Replies: 2
- Views: 261
Re: multithreading in irrlicht on ios
Hey Mongoose7 As you can see in the above code, I am not rendering before the scene gets loaded. I just want that my app should not hang. i.e. The camera scene which was being displayed before image recognition should continue smoothly. But what happens is that the camera scene hangs. Then after eve...
- Sat Mar 15, 2014 5:19 am
- Forum: Beginners Help
- Topic: multithreading in irrlicht on ios
- Replies: 2
- Views: 261
multithreading in irrlicht on ios
Hello friends, I am building an augmented reality application using vuforia and irrlicht.Vuforia is used for image recognition and provides me with the model view projection matrix of the image.I use that to draw 3D models on the image using irrlicht.I have almost completed all the functionalities o...
- Tue Mar 04, 2014 11:16 am
- Forum: Beginners Help
- Topic: model picking in irrlicht
- Replies: 3
- Views: 454
Re: model picking in irrlicht
hey cutealien...I am really sorry for not giving the details...actually i am trying to build an augmented reality application using vuforia and irrlicht. vuforia helps in image recognition and gives me the model view projection matrix of the target image. I use that to place 3d models on that image....
- Tue Mar 04, 2014 8:42 am
- Forum: Beginners Help
- Topic: model picking in irrlicht
- Replies: 3
- Views: 454
model picking in irrlicht
hello everyone....I am trying model picking in irrlicht. independently its working perfect.But, when I am trying to integrate it with vuforia,it stops working. Can anyone please help me out.
- Sat Feb 15, 2014 4:43 am
- Forum: Beginners Help
- Topic: can't load the texture on the animated mesh in ios
- Replies: 8
- Views: 1446
Re: can't load the texture on the animated mesh in ios
hey cutealien,
thanks for ur reply. Actually i want to render a complete scene consisting of multiple nodes interacting with each other.can u please suggest me a feasible way of doing it?
thanks for ur reply. Actually i want to render a complete scene consisting of multiple nodes interacting with each other.can u please suggest me a feasible way of doing it?
- Fri Feb 14, 2014 9:50 am
- Forum: Beginners Help
- Topic: can't load the texture on the animated mesh in ios
- Replies: 8
- Views: 1446
Re: can't load the texture on the animated mesh in ios
Hey Nadro,
Thanks for your help. Yes, the Vuforia changes the active program and active textures. So, I had to again bind the appropriate ones. I again need your help. Is there any way of loading POD files in irrlicht? Till now, I have only loaded md2 and obj models.
Thanks for your help. Yes, the Vuforia changes the active program and active textures. So, I had to again bind the appropriate ones. I again need your help. Is there any way of loading POD files in irrlicht? Till now, I have only loaded md2 and obj models.
- Thu Feb 13, 2014 9:34 am
- Forum: Beginners Help
- Topic: can't load the texture on the animated mesh in ios
- Replies: 8
- Views: 1446
Re: can't load the texture on the animated mesh in ios
Hey Nadro,
Previously I was using OGLES1. Now, I am using OGLES2 and Vuforia along with it. The 1st time when drawall() is called, the texture appears. From 2nd time onwards, the texture disappears and the model appears black on the screen.
And yes, the textures are Power of Two.
Previously I was using OGLES1. Now, I am using OGLES2 and Vuforia along with it. The 1st time when drawall() is called, the texture appears. From 2nd time onwards, the texture disappears and the model appears black on the screen.
And yes, the textures are Power of Two.
- Mon Jan 27, 2014 5:10 am
- Forum: Beginners Help
- Topic: can't load the texture on the animated mesh in ios
- Replies: 8
- Views: 1446
can't load the texture on the animated mesh in ios
I am trying to develop an augmented reality application in ios using vuforia and irrlicht. I am able to place a 3D animated object on an image target,but I am not able to load the texture of the model. The model appears white when i run the app. Can anyone plz help me with this? I am pasting my code...