Search found 20 matches
- Wed Jan 29, 2014 12:52 pm
- Forum: Beginners Help
- Topic: [SOLVED] Irrlicht Android - nativeEnvJ2C
- Replies: 4
- Views: 406
Re: Irrlicht Android - nativeEnvJ2C
Thanks! I didn't know about that. It also contains native activity demos - that's great!
- Wed Jan 29, 2014 8:32 am
- Forum: Beginners Help
- Topic: [SOLVED] Irrlicht Android - nativeEnvJ2C
- Replies: 4
- Views: 406
Re: Irrlicht Android - nativeEnvJ2C
Hello! I use https://gitorious.org/irrlichtandroid , it's based on irrlicht 1.7. I thought it's the only available official port. This function resides in project/jni/android-activity.cpp. I know that it's native method implementation, just can't understand why we need this function. Do you know any...
- Tue Jan 28, 2014 5:06 pm
- Forum: Beginners Help
- Topic: [SOLVED] Irrlicht Android - nativeEnvJ2C
- Replies: 4
- Views: 406
[SOLVED] Irrlicht Android - nativeEnvJ2C
I ran into problem - my test application displays in LogCat com.ellismarkov.irrlicht Irrlicht not handled /mnt/sdcard The problem in the following funciton void Java_com_ellismarkov_irrlicht_IrrlichtTest_nativeEnvJ2C(JNIEnv* env, jobject defaultObj, jstring jsdcardPath) { char ligne[1024...
- Tue Jan 28, 2014 4:06 pm
- Forum: Beginners Help
- Topic: [SOLVED] Irrlicht Android - runtime error
- Replies: 2
- Views: 330
Re: Irrlicht Android - runtime error
I found out that using setEGLContextClientVersion(2); // we can enforce to use GLES2. P.S. Thank you very much for your reply! //============================ public IrrlichtGLView(IrrlichtTest activity) { super(activity); mActivity = activity; mRenderer = ne...
- Tue Jan 28, 2014 2:13 pm
- Forum: Beginners Help
- Topic: [SOLVED] Irrlicht Android - runtime error
- Replies: 2
- Views: 330
[SOLVED] Irrlicht Android - runtime error
I compiled Irrlicht android with GLES2 only, also disabled importgl. At runtime I have the following output in LogCat (running on Huawei Media Pad 10, Android 4.1.2): 01-28 20:47:27.728: I/Irrlicht(9228): OGLES2 initialized 01-28 20:47:27.728: I/log(9228): Using renderer: OpenGL ES-CM 1.1 How this c...