Search found 5 matches

by richardlalancette
Thu Mar 06, 2014 12:52 am
Forum: Everything 2d/3d Graphics
Topic: Signed Distance Field Rendering
Replies: 3
Views: 1654

Re: Signed Distance Field Rendering

Was not aware of TTF support in Irrlicht.

How about text effects? Outline, drop shadow, etc...?
by richardlalancette
Wed Mar 05, 2014 12:26 pm
Forum: Everything 2d/3d Graphics
Topic: Signed Distance Field Rendering
Replies: 3
Views: 1654

Signed Distance Field Rendering

Hey guys, Any of you started tackling signed distance field rendering using irrlicht? http://www.valvesoftware.com/publications/2007/SIGGRAPH2007_AlphaTestedMagnification.pdf https://code.google.com/p/libgdx/wiki/DistanceFieldFonts http://www.youtube.com/watch?v=CGZRHJvJYIg I am building scalable UI...
by richardlalancette
Thu Feb 06, 2014 4:04 am
Forum: Advanced Help
Topic: ViewController class
Replies: 3
Views: 639

Re: ViewController class

Thank you CuteAlien. This solved my problem.
by richardlalancette
Wed Feb 05, 2014 1:26 pm
Forum: Advanced Help
Topic: ViewController class
Replies: 3
Views: 639

Re: ViewController class

Great!
Will give that a shot once back home tonight.

Hopefully this can come handy for other irrlicht users :)
by richardlalancette
Wed Feb 05, 2014 2:17 am
Forum: Advanced Help
Topic: ViewController class
Replies: 3
Views: 639

ViewController class

Hi all, I wanted to build a viewcontroller to mimic the Model-View-Controller design pattern in irrlicht. But I hit a wall. If the GUI I load in the view controller is parented to the view controller, it won't render. I have to load it in the root for some reason to get it to draw on screen. // Head...