Was not aware of TTF support in Irrlicht.
How about text effects? Outline, drop shadow, etc...?
Search found 5 matches
- Thu Mar 06, 2014 12:52 am
- Forum: Everything 2d/3d Graphics
- Topic: Signed Distance Field Rendering
- Replies: 3
- Views: 1654
- Wed Mar 05, 2014 12:26 pm
- Forum: Everything 2d/3d Graphics
- Topic: Signed Distance Field Rendering
- Replies: 3
- Views: 1654
Signed Distance Field Rendering
Hey guys, Any of you started tackling signed distance field rendering using irrlicht? http://www.valvesoftware.com/publications/2007/SIGGRAPH2007_AlphaTestedMagnification.pdf https://code.google.com/p/libgdx/wiki/DistanceFieldFonts http://www.youtube.com/watch?v=CGZRHJvJYIg I am building scalable UI...
- Thu Feb 06, 2014 4:04 am
- Forum: Advanced Help
- Topic: ViewController class
- Replies: 3
- Views: 639
Re: ViewController class
Thank you CuteAlien. This solved my problem.
- Wed Feb 05, 2014 1:26 pm
- Forum: Advanced Help
- Topic: ViewController class
- Replies: 3
- Views: 639
Re: ViewController class
Great!
Will give that a shot once back home tonight.
Hopefully this can come handy for other irrlicht users
Will give that a shot once back home tonight.
Hopefully this can come handy for other irrlicht users
- Wed Feb 05, 2014 2:17 am
- Forum: Advanced Help
- Topic: ViewController class
- Replies: 3
- Views: 639
ViewController class
Hi all, I wanted to build a viewcontroller to mimic the Model-View-Controller design pattern in irrlicht. But I hit a wall. If the GUI I load in the view controller is parented to the view controller, it won't render. I have to load it in the root for some reason to get it to draw on screen. // Head...