I have that problem too. Anyone have any ideas how to keep the camera working?M4UNOT wrote: everything works, but the first person shooter style user controlled camera stopped working..
it get ignored...Code: Select all
smgr->addCameraSceneNodeFPS();
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- Tue Feb 04, 2014 7:28 pm
- Forum: Code Snippets
- Topic: (C++) Simple to use Event Receiver class for Irrlicht 1.3
- Replies: 70
- Views: 50477
Re: (C++) Simple to use Event Receiver class for Irrlicht 1.
I also have that problem