Search found 9 matches
- Wed Dec 31, 2014 12:35 am
- Forum: Beginners Help
- Topic: Assertion failed (irrArray.h)
- Replies: 5
- Views: 804
Re: Assertion failed (irrArray.h)
I either am missing a setting or there is a problem with my setup since my call stack is not showing anything after the run call from main. I was writing some mutex locks and wrote this thread after thinking maybe I am chasing ghosts but your posts made me realize it must in fact have something to d...
- Tue Dec 30, 2014 11:45 pm
- Forum: Beginners Help
- Topic: Assertion failed (irrArray.h)
- Replies: 5
- Views: 804
Re: Assertion failed (irrArray.h)
Hmm... the thing is the debugger just closes 0:
Debugger name and version: GNU gdb (GDB) 7.8.1
Child process PID: 7740
[Inferior 1 (process 7740) exited with code 03]
No stack.
Debugger finished with status 0
guess ill try writing a bazillion couts xD
Debugger name and version: GNU gdb (GDB) 7.8.1
Child process PID: 7740
[Inferior 1 (process 7740) exited with code 03]
No stack.
Debugger finished with status 0
guess ill try writing a bazillion couts xD
- Tue Dec 30, 2014 5:44 pm
- Forum: Beginners Help
- Topic: Assertion failed (irrArray.h)
- Replies: 5
- Views: 804
Assertion failed (irrArray.h)
Any idea what this could mean? My code is rather big so putting it all in here would be rather pointless... maybe someone has an idea what to look for? Assertion failed! Programm: C:\Path to my Program\launcher.exe File: ..\..\include/irrArray.h, Line 137 Expression: !(index)=used) This application ...
- Sun Feb 23, 2014 8:48 pm
- Forum: Beginners Help
- Topic: Lighting Problems
- Replies: 2
- Views: 396
Re: Lighting Problems
anyone knows a solution to the faint light problem?
i realized the light becomes very very faint if i set CastShadows to false, doesnt matter if its per pixel lighting or not
i realized the light becomes very very faint if i set CastShadows to false, doesnt matter if its per pixel lighting or not
- Fri Feb 21, 2014 12:14 pm
- Forum: Beginners Help
- Topic: Lighting Problems
- Replies: 2
- Views: 396
Lighting Problems
Hello, I'm trying to create a round light similar to this: http://i.imgur.com/cFe13.jpg or this: http://www.sc2mapster.com/media/images/32/24/new_fog_of_war_thanks.jpg. Basically I want an area in a circle completely lit with a very slight soft edge. Also it should be evenly lit no matter where u st...
- Sun Feb 09, 2014 8:10 am
- Forum: Beginners Help
- Topic: Irrlicht.dll with DIRECT3D9
- Replies: 6
- Views: 999
Re: Irrlicht.dll with DIRECT3D9
Haha thanks, I am actually as we speak trying to compile with NO_IRR_COMPILE_WITH_DIRECTINPUT_JOYSTICK_ since I saw the define by accident and figured it might work. This gives me some hope that this time it might really work :) Edit: YES! Finally, this was the solution. Thanks a lot for your help m...
- Sun Feb 09, 2014 7:39 am
- Forum: Beginners Help
- Topic: Irrlicht.dll with DIRECT3D9
- Replies: 6
- Views: 999
Re: Irrlicht.dll with DIRECT3D9
undefined reference to 'IID_IDirectInput8A' undefined reference to 'DirectInput8Create@20' (2 times each in file CIrrDeviceWin32.cpp) It seems it can't find some DX8 specific functions. I downloaded DX8.1 SDK and another (August 2009) and put headers/libs into search directory for compiler/linker bu...
- Sat Feb 08, 2014 3:53 pm
- Forum: Beginners Help
- Topic: Irrlicht.dll with DIRECT3D9
- Replies: 6
- Views: 999
Re: Irrlicht.dll with DIRECT3D9
Yes, I already tried following that guide and didn't succeed that is why I'm posting :/ After the modifications to IrrCompileConfig.h it doesn't compile anymore giving some errors. I am not very good at these things or maybe the guide isn't compatible with my compiler, 1.8.1 or june 2010 SDK. I use ...
- Sat Feb 08, 2014 3:58 am
- Forum: Beginners Help
- Topic: Irrlicht.dll with DIRECT3D9
- Replies: 6
- Views: 999
Irrlicht.dll with DIRECT3D9
Hello, I am looking for the files needed to use the DX9 driver. It works with the VC++ compiler but the MinGW compatible version oddly doesn't have DX9 drivers compiled in (the error message says so). Anyone can provide me the precompiled dll or tell me how exactly to compile one myself? The guide o...