Thanks for the correction AlexL!
That makes me curious as to how displacement mapping saves any trouble then... hmm something to research I suppose!
Search found 6 matches
- Mon Sep 12, 2005 8:39 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Displacement Mapping?
- Replies: 12
- Views: 1333
- Sat Sep 03, 2005 8:05 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Detail Mapping?
- Replies: 5
- Views: 651
- Sat Sep 03, 2005 5:49 am
- Forum: Open Discussion and Dev Announcements
- Topic: Detail Mapping?
- Replies: 5
- Views: 651
- Fri Sep 02, 2005 1:28 am
- Forum: Open Discussion and Dev Announcements
- Topic: Detail Mapping?
- Replies: 5
- Views: 651
Detail Mapping?
I tried searching but didn't come up with anything helpful.
What is detail mapping? I can clearly see the effects of course but... how does this differ from, say, throwing a bumpmap on the terrain?
What is detail mapping? I can clearly see the effects of course but... how does this differ from, say, throwing a bumpmap on the terrain?
- Thu Sep 01, 2005 5:15 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Displacement Mapping?
- Replies: 12
- Views: 1333
- Wed Aug 31, 2005 5:54 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Displacement Mapping?
- Replies: 12
- Views: 1333
Displacement Mapping?
Hey,
New here and I'm loving the rich feature set of Irrlicht (nice German name BTW!). Not sure if this is the right forum so please move it if necessary!
I'm curious if there are any plans to implement displacement mapping in a future version. I'm not sure if this is viable in a game type ...
New here and I'm loving the rich feature set of Irrlicht (nice German name BTW!). Not sure if this is the right forum so please move it if necessary!
I'm curious if there are any plans to implement displacement mapping in a future version. I'm not sure if this is viable in a game type ...