Oh great, I didn't see that function, thanks.
I'll take a look at the code and see how it work, thanks so much for the tip!
Search found 2 matches
- Wed Feb 26, 2014 9:12 pm
- Forum: Project Announcements
- Topic: Irrlicht Lime is a .NET wrapper for Irrlicht Engine
- Replies: 422
- Views: 187125
- Wed Feb 26, 2014 11:18 am
- Forum: Project Announcements
- Topic: Irrlicht Lime is a .NET wrapper for Irrlicht Engine
- Replies: 422
- Views: 187125
Re: Irrlicht Lime is a .NET wrapper for Irrlicht Engine
Sorry for the incredibly noob question, but I'm not sure where else to ask. I'm trying to get the screen space coords of a point in world space. So this is what I'm trying: var nodePt = new Vector3Df(10,10,-10); cam.ViewMatrix.TransformVector(ref nodePt); cam.ProjectionMatrix.TransformVector(ref n...