Search found 2 matches

by render_noob
Wed Feb 26, 2014 9:12 pm
Forum: Project Announcements
Topic: Irrlicht Lime is a .NET wrapper for Irrlicht Engine
Replies: 422
Views: 174824

Re: Irrlicht Lime is a .NET wrapper for Irrlicht Engine

Oh great, I didn't see that function, thanks.

I'll take a look at the code and see how it work, thanks so much for the tip!
by render_noob
Wed Feb 26, 2014 11:18 am
Forum: Project Announcements
Topic: Irrlicht Lime is a .NET wrapper for Irrlicht Engine
Replies: 422
Views: 174824

Re: Irrlicht Lime is a .NET wrapper for Irrlicht Engine

Sorry for the incredibly noob question, but I'm not sure where else to ask. I'm trying to get the screen space coords of a point in world space. So this is what I'm trying:   var nodePt = new Vector3Df(10,10,-10); cam.ViewMatrix.TransformVector(ref nodePt); cam.ProjectionMatrix.TransformVector(ref n...