Search found 210 matches

by xterminhate
Sun Mar 10, 2013 7:36 am
Forum: Code Snippets
Topic: [C++] GUI Advanced Window for Irr 1.8
Replies: 4
Views: 3533

Re: [C++] GUI Advanced Window for Irr 1.8

--edit : Last demonstration : http://www.youtube.com/watch?v=McE_EtnlZQM Hello chronologicaldot, Yes ! :) Demonstration (HD) : http://www.youtube.com/watch?v=QFFn1C0xAjc The GUI Advanced Window class is now integrated in the GUI Window Manager class (my old Dynamic Grid). This window manager will pr...
by xterminhate
Fri Mar 08, 2013 10:34 pm
Forum: Code Snippets
Topic: [C++] GUI Advanced Window for Irr 1.8
Replies: 4
Views: 3533

Re: [C++] GUI Advanced Window for Irr 1.8

Thank you gerdb ! :) I decided to code these GUI window and window manager when I switched from wxWidgets to Irrlicht for my own game project. I did not plan to code a Sizer class, but such a feature is definitely a good idea. Someone has coded one for Irrlicht. Don't know if it still exists. Bye.
by xterminhate
Fri Mar 08, 2013 8:21 pm
Forum: Code Snippets
Topic: [C++] GUI Advanced Window for Irr 1.8
Replies: 4
Views: 3533

[C++] GUI Advanced Window for Irr 1.8

Hello, Here is the last release of both GUI Advanced Window & Window Manager classes. Demonstration : http://youtu.be/cMvjv1v26Eg http://img268.imageshack.us/img268/9936/30520130313211706111.jpg New Features : Windows stick to viewport borders, Windows have got background picture (with alpha and...
by xterminhate
Thu Mar 07, 2013 11:13 pm
Forum: Beginners Help
Topic: [SOLVED] Cursor position inside custom GUIElement::draw()
Replies: 6
Views: 948

Re: [SOLVED] Cursor position inside custom GUIElement::draw(

--edit : Last demonstration : http://www.youtube.com/watch?v=McE_EtnlZQM Here is the very first result : http://www.youtube.com/watch?v=F0Zl_clgFBQ A new custom GUI element in my collection, based on the Irrlicht GUI Window, with the features I need for my game GUI : - Close behavior (nothing, remov...
by xterminhate
Thu Mar 07, 2013 1:38 pm
Forum: Beginners Help
Topic: [SOLVED] Cursor position inside custom GUIElement::draw()
Replies: 6
Views: 948

Re: [SOLVED] Cursor position inside custom GUIElement::draw(

You are right. Giving access to the device is not a good idea.

X.
by xterminhate
Thu Mar 07, 2013 9:58 am
Forum: Beginners Help
Topic: [SOLVED] Cursor position inside custom GUIElement::draw()
Replies: 6
Views: 948

Re: Cursor position from inside derived GUIElement::draw()

Hello,

It is exatly what I did (ICursorControl* as a member variable of my custom GUI Element). This is working well.

It could be interesting to have a getDevice() (aka getDriver() ) from IGUIEnvironnement * inside IGUIElement objects (Irrlicht 1.9 :-)).

Solved.

Thanks.
X.
by xterminhate
Wed Mar 06, 2013 9:45 pm
Forum: Beginners Help
Topic: [SOLVED] Cursor position inside custom GUIElement::draw()
Replies: 6
Views: 948

[SOLVED] Cursor position inside custom GUIElement::draw()

Hello, I would like to overload the GUIElement::Draw() member function in order to produce a special effect based on the mouse X.Y position. The cursor may be everywhere, not only over my custom GUI element. I looked into the Irrlicht source code, and I haven't found a way to retreive the cursor pos...
by xterminhate
Sun Mar 03, 2013 10:49 am
Forum: Code Snippets
Topic: [C++] GUI Magnet Window Manager for Irrlicht 1.8
Replies: 3
Views: 2475

[C++] GUI Magnet Window Manager for Irrlicht 1.8

See http://irrlicht.sourceforge.net/forum/viewtopic.php?f=9&t=48327 for the latest release of this class. ----------------------------------------------------- OLD POST ----------------------------------------------------- Hello, I would like to share my custom GUI element (dynamic grid). It is ...
by xterminhate
Sat Mar 02, 2013 9:24 pm
Forum: Beginners Help
Topic: [SOLVED] Custom GUI Element (notified when adding child)
Replies: 4
Views: 1015

Re: [SOLVED] Custom GUI Element (notified when adding child)

---edit That works, not too bad. Follow : http://irrlicht.sourceforge.net/forum/viewtopic.php?f=9&t=48291 ---edit Hello, This custom GUI element is called CGUIDynamicGrid . In the following demo, I inserted one instance between the GUI Root Element and the instances of the GUI Windows. I did not...
by xterminhate
Fri Mar 01, 2013 10:01 pm
Forum: Beginners Help
Topic: [SOLVED] Custom GUI Element (notified when adding child)
Replies: 4
Views: 1015

Re: Custom GUI Element (need to be notified when addin child

Thank you very much for your quick reply, CuteAlien. Well I have come to the same conclusion. My custom GUI element will not be as generic as I expected. As long as the part of the GUI tree, where is located my custom GUI element, does not change often during execution (in-game), this is not a big p...
by xterminhate
Fri Mar 01, 2013 8:35 pm
Forum: Beginners Help
Topic: [SOLVED] Custom GUI Element (notified when adding child)
Replies: 4
Views: 1015

[SOLVED] Custom GUI Element (notified when adding child)

--edit Found this very recent thrread about my problem : http://irrlicht.sourceforge.net/forum/viewtopic.php?f=7&t=48160&p=277529&hilit=addChildToEnd#p277529 I'm not considering this problem as a bug of Irrlicht. I'm just looking for a good solution to handle dynamic changes of GUI Eleme...
by xterminhate
Sun Jan 04, 2009 11:27 am
Forum: Code Snippets
Topic: Smooth mixed 1st + 3rd Person Camera Scene Node (for RPG)
Replies: 158
Views: 57548

That can seems to live longer than I expected !

Well, I would like to update the first post of this thread with the link of the current source code of this camera. Anybody has a link of can someone can seend me the cam files ?

Xter.
by xterminhate
Thu Jul 03, 2008 9:40 pm
Forum: Beginners Help
Topic: ScreenShot of an area of the screen
Replies: 4
Views: 388

Thanks for your help. :)

Good news about IImage 1.5 !
by xterminhate
Thu Jul 03, 2008 8:15 pm
Forum: Beginners Help
Topic: ScreenShot of an area of the screen
Replies: 4
Views: 388

ScreenShot of an area of the screen

I'm using this portion of code to make a screenshot : IImage * img = driver->createScreenShot(); std::string filename = "xxx.png"; /// ...cut... driver->writeImageToFile( img, filename.c_str() ); img->drop(); I would like to write in a PNG file an area of the screen. IImage interface do no...