Search found 3 matches
- Tue Sep 30, 2014 4:12 am
- Forum: Bug reports
- Topic: 2Ddraw coordinate bug(Win)
- Replies: 3
- Views: 993
Re: 2Ddraw coordinate bug(Win)
testcode #include <irrlicht.h> using namespace irr; using namespace core; using namespace scene; using namespace video; using namespace io; using namespace gui; #ifdef _IRR_WINDOWS_ #pragma comment(lib, "Irrlicht.lib") #pragma comment(linker, "/subsystem:windows /ENTRY:mainCRTSt...
- Mon Sep 29, 2014 2:52 am
- Forum: Bug reports
- Topic: 2Ddraw coordinate bug(Win)
- Replies: 3
- Views: 993
2Ddraw coordinate bug(Win)
Satisfies the following cases, the coordinate system of the 2D drawing (ex: draw2DImage ,drawPixel) seems to be abnormal. 1)non-power-of-two textures NOT supported 2)use setRenderTarget() I think, perhaps, the following code is the cause. CD3D9Driver.cpp:865: CD3D9Driver::setRenderTarget() Curren...
- Thu Mar 20, 2014 4:52 pm
- Forum: Bug reports
- Topic: getScreenSize() bug (Win)
- Replies: 5
- Views: 1472
getScreenSize() bug (Win)
I've found a bug. getScreenSize() is expected to return a value of a window's client area. But, Only when using the external window , getScreenSize() is not that. because GetWindowRect() is used. GetClientRect() is correctly. irrlicht-1.8.1/source/Irrlicht/CIrrDeviceWin32.cpp line1010- else if...