Search found 11 matches
- Thu Jun 05, 2014 10:27 am
- Forum: Beginners Help
- Topic: Render into multiple windows with only one IrrlichtDevice
- Replies: 7
- Views: 2279
Re: Render into multiple windows with only one IrrlichtDevic
I've been stuck in this problem for almost a month now. T_T My conclusion is that on Windows the Irrlicht engine doesn't really support rendering the same scene to different windows, when the driver type is EDT_OPENGL. It does work on Linux, but not Windows. The users of Irrlicht shall have OpenGL b...
- Sat May 24, 2014 8:15 am
- Forum: Beginners Help
- Topic: Render into multiple windows with only one IrrlichtDevice
- Replies: 7
- Views: 2279
Re: Render into multiple windows with only one IrrlichtDevic
Below is my buggy program running. The textures of the 3d models were not shown. Any help and hint will be highly appreciated. Thanks in advance.
- Wed May 21, 2014 10:34 am
- Forum: Beginners Help
- Topic: Render into multiple windows with only one IrrlichtDevice
- Replies: 7
- Views: 2279
Re: Render into multiple windows with only one IrrlichtDevic
Thanks for the information. I really appreciate it. You do help me a lot. Really really thank you. Sorry to ask another novice question. I followed the instruction and copied some codes from "Tutorial 14: Win32 Window". It now has something animating in the window control, but it doesn't h...
- Mon May 19, 2014 10:40 am
- Forum: Beginners Help
- Topic: Render into multiple windows with only one IrrlichtDevice
- Replies: 7
- Views: 2279
Re: Render into multiple windows with only one IrrlichtDevic
Thanks for the replies. I was asking this question because my Irrlicht + wxWidgets program ran perfectly in Linux, but not went well in Windows. I have to replace EDT_OPENGL with EDT_SOFTWARE , otherwise all the window controls that are supposed to render the scene will be empty. Now I know it's my ...
- Sun May 11, 2014 4:02 pm
- Forum: Beginners Help
- Topic: Render into multiple windows with only one IrrlichtDevice
- Replies: 7
- Views: 2279
Render into multiple windows with only one IrrlichtDevice
Hi all, http://www.irrlicht3d.org/pivot/entry.php?id=347 introduces how to render into multiple window controls with only one IrrlichtDevice. The blog seems to not allow leaving comments any more, so... There was a typo in the article, by the way. It shall be beginScene not endScene . The beginScene...
- Sat May 10, 2014 3:16 pm
- Forum: Bug reports
- Topic: Incompatible with wxGTK
- Replies: 10
- Views: 1640
Re: Incompatible with wxGTK
Yeah, jpeglib (and other external libs) can be made to use system libs instead of Irrlicht's versions. IIRC we agreed to not add the visibility flag some years ago as it introduced certain problems and could be added by the user at build-time easily. So we might postpone this until I checked all po...
- Sat May 10, 2014 3:02 pm
- Forum: Bug reports
- Topic: Incompatible with wxGTK
- Replies: 10
- Views: 1640
Re: Incompatible with wxGTK
Not wxgtk, I meant hidden symbols. But you really should use shared libs (you can toggle that in irrcompileconfig.h), otherwise your app is larger and slower than necessary. I didn't noticed that there is a header file that affects which headers of other libraries are to be read by the compiler whe...
- Wed May 07, 2014 9:41 am
- Forum: Bug reports
- Topic: Incompatible with wxGTK
- Replies: 10
- Views: 1640
Re: Incompatible with wxGTK
FWIW, I have been using such since 2012 without issue. It depends on how wxGTK is built and whether or not the wxGTK application uses wxJPEGHandler or wxPNGHandler. This incompatibility really may happen. For instance, when wxGTK needs to (indirectly) call function jpeg_CreateDecompress which is su...
- Tue May 06, 2014 2:53 am
- Forum: Bug reports
- Topic: Incompatible with wxGTK
- Replies: 10
- Views: 1640
Re: [fixed] Incompatible with wxGTK
Sorry, I didn't know the convention here. I thought "fixed" means "having patch included".CuteAlien wrote:Why is this topic already marked as [fixed]?
- Mon May 05, 2014 3:15 pm
- Forum: Bug reports
- Topic: Incompatible with wxGTK
- Replies: 10
- Views: 1640
Incompatible with wxGTK
The md5 of the source codes is f4f7fa33bd1060eb0dd51dcd66b0f6e3 irrlicht-1.8.1.zip The target sharedlib of the file source/Irrlicht/Makefile builds the shared library exporting many symbols that shall not be exported. wxGTK depends on libpng, and Irrlicht offers libpng's functions. So it will c...
- Tue Apr 29, 2014 6:44 pm
- Forum: Code Snippets
- Topic: Irrlicht + wxWidgets + Linux (updated 04 October 2010)
- Replies: 14
- Views: 8813
Re: Irrlicht + wxWidgets + Linux (updated 04 October 2010)
im not sure if either irrlicht or wxwidgets got updated and this got fixed or if im an ignorant noob overlooking something, but cant one just do this? param.WindowId = (void*)wxTheApp->GetTopWindow()->GetHandle(); it works for me I did similar, but it didn't work. The function createDeviceEx did re...