Search found 11 matches

by sgqfpu
Thu Jun 05, 2014 10:27 am
Forum: Beginners Help
Topic: Render into multiple windows with only one IrrlichtDevice
Replies: 7
Views: 2279

Re: Render into multiple windows with only one IrrlichtDevic

I've been stuck in this problem for almost a month now. T_T My conclusion is that on Windows the Irrlicht engine doesn't really support rendering the same scene to different windows, when the driver type is EDT_OPENGL. It does work on Linux, but not Windows. The users of Irrlicht shall have OpenGL b...
by sgqfpu
Sat May 24, 2014 8:15 am
Forum: Beginners Help
Topic: Render into multiple windows with only one IrrlichtDevice
Replies: 7
Views: 2279

Re: Render into multiple windows with only one IrrlichtDevic

Below is my buggy program running. The textures of the 3d models were not shown. Any help and hint will be highly appreciated. Thanks in advance.
Image
by sgqfpu
Wed May 21, 2014 10:34 am
Forum: Beginners Help
Topic: Render into multiple windows with only one IrrlichtDevice
Replies: 7
Views: 2279

Re: Render into multiple windows with only one IrrlichtDevic

Thanks for the information. I really appreciate it. You do help me a lot. Really really thank you. Sorry to ask another novice question. I followed the instruction and copied some codes from "Tutorial 14: Win32 Window". It now has something animating in the window control, but it doesn't h...
by sgqfpu
Mon May 19, 2014 10:40 am
Forum: Beginners Help
Topic: Render into multiple windows with only one IrrlichtDevice
Replies: 7
Views: 2279

Re: Render into multiple windows with only one IrrlichtDevic

Thanks for the replies. I was asking this question because my Irrlicht + wxWidgets program ran perfectly in Linux, but not went well in Windows. I have to replace EDT_OPENGL with EDT_SOFTWARE , otherwise all the window controls that are supposed to render the scene will be empty. Now I know it's my ...
by sgqfpu
Sun May 11, 2014 4:02 pm
Forum: Beginners Help
Topic: Render into multiple windows with only one IrrlichtDevice
Replies: 7
Views: 2279

Render into multiple windows with only one IrrlichtDevice

Hi all, http://www.irrlicht3d.org/pivot/entry.php?id=347 introduces how to render into multiple window controls with only one IrrlichtDevice. The blog seems to not allow leaving comments any more, so... There was a typo in the article, by the way. It shall be beginScene not endScene . The beginScene...
by sgqfpu
Sat May 10, 2014 3:16 pm
Forum: Bug reports
Topic: Incompatible with wxGTK
Replies: 10
Views: 1640

Re: Incompatible with wxGTK

Yeah, jpeglib (and other external libs) can be made to use system libs instead of Irrlicht's versions. IIRC we agreed to not add the visibility flag some years ago as it introduced certain problems and could be added by the user at build-time easily. So we might postpone this until I checked all po...
by sgqfpu
Sat May 10, 2014 3:02 pm
Forum: Bug reports
Topic: Incompatible with wxGTK
Replies: 10
Views: 1640

Re: Incompatible with wxGTK

Not wxgtk, I meant hidden symbols. But you really should use shared libs (you can toggle that in irrcompileconfig.h), otherwise your app is larger and slower than necessary. I didn't noticed that there is a header file that affects which headers of other libraries are to be read by the compiler whe...
by sgqfpu
Wed May 07, 2014 9:41 am
Forum: Bug reports
Topic: Incompatible with wxGTK
Replies: 10
Views: 1640

Re: Incompatible with wxGTK

FWIW, I have been using such since 2012 without issue. It depends on how wxGTK is built and whether or not the wxGTK application uses wxJPEGHandler or wxPNGHandler. This incompatibility really may happen. For instance, when wxGTK needs to (indirectly) call function jpeg_CreateDecompress which is su...
by sgqfpu
Tue May 06, 2014 2:53 am
Forum: Bug reports
Topic: Incompatible with wxGTK
Replies: 10
Views: 1640

Re: [fixed] Incompatible with wxGTK

CuteAlien wrote:Why is this topic already marked as [fixed]?
Sorry, I didn't know the convention here. I thought "fixed" means "having patch included".
by sgqfpu
Mon May 05, 2014 3:15 pm
Forum: Bug reports
Topic: Incompatible with wxGTK
Replies: 10
Views: 1640

Incompatible with wxGTK

The md5 of the source codes is   f4f7fa33bd1060eb0dd51dcd66b0f6e3  irrlicht-1.8.1.zip   The target sharedlib of the file source/Irrlicht/Makefile builds the shared library exporting many symbols that shall not be exported. wxGTK depends on libpng, and Irrlicht offers libpng's functions. So it will c...
by sgqfpu
Tue Apr 29, 2014 6:44 pm
Forum: Code Snippets
Topic: Irrlicht + wxWidgets + Linux (updated 04 October 2010)
Replies: 14
Views: 8813

Re: Irrlicht + wxWidgets + Linux (updated 04 October 2010)

im not sure if either irrlicht or wxwidgets got updated and this got fixed or if im an ignorant noob overlooking something, but cant one just do this? param.WindowId = (void*)wxTheApp->GetTopWindow()->GetHandle(); it works for me I did similar, but it didn't work. The function createDeviceEx did re...