Search found 6 matches

by Evanias
Sat Feb 21, 2015 3:04 am
Forum: Beginners Help
Topic: Cube Creation
Replies: 5
Views: 1355

Re: Cube Creation

Well, call me a noob, but what are both of those things?
by Evanias
Fri Feb 20, 2015 10:20 pm
Forum: Beginners Help
Topic: Cube Creation
Replies: 5
Views: 1355

Cube Creation

Hello,
I am currently working on a project which uses a voxel-based world (cubes). The issue I am running into is with displaying these cubes. I have tried two different methods of creating my cubes, both of which have problems. The first method, and the most logical one, is to create cube scene ...
by Evanias
Mon Jul 28, 2014 1:14 pm
Forum: Beginners Help
Topic: Seams where objects meet
Replies: 13
Views: 1703

Seams where objects meet

Hello,
I am working on a project where i'm trying to make a world out of cubes. I have the cubes spawned in with collision working fine, but where the edges of the cubes meet, no matter if they are barely touching, overlapping, or at the exact distance, there are still these ugly lines where they ...
by Evanias
Mon Jul 07, 2014 8:48 pm
Forum: Beginners Help
Topic: Reading in Multiple 2D Images
Replies: 3
Views: 490

Re: Reading in Multiple 2D Images

I have managed to solve the error myself. I was attempting to draw 2d and 3d in the same project (not difficult, i know, but my first time doing so). Whilst doing this, I created a series of loops to make sure the 2d and 3d displayed at the proper times. Long story short, one of the pairs of ...
by Evanias
Mon Jul 07, 2014 8:12 pm
Forum: Beginners Help
Topic: Reading in Multiple 2D Images
Replies: 3
Views: 490

Re: Reading in Multiple 2D Images

I'm afraid that, while I don't need that function in the second case, I do in the first. And I am sure that it is not making it competely transparent, because the second texture is a vivid drawing of the solar system :(. Any other ideas? Does ANYBODY have a snippet in which they read in multiple 2d ...
by Evanias
Thu Jul 03, 2014 10:40 pm
Forum: Beginners Help
Topic: Reading in Multiple 2D Images
Replies: 3
Views: 490

Reading in Multiple 2D Images

Hello,
This is my first post, and I am a bit of a newbie to the Irrlicht engine. My problem is this:

I have been using Irrlicht's 2d graphics features recently, but I've hit a snag. I need to read in two seperate images, using these lines of code:
video::ITexture* images = driver->getTexture ...