Search found 3 matches
- Wed Nov 26, 2014 1:27 pm
- Forum: Beginners Help
- Topic: camera->setTarget(player->getPosition()) watching in nowhere
- Replies: 3
- Views: 580
Re: camera->setTarget(player->getPosition()) watching in now
Thank you all. It's working. Changed to static_cast <3
- Tue Nov 25, 2014 8:31 pm
- Forum: Beginners Help
- Topic: camera->setTarget(player->getPosition()) watching in nowhere
- Replies: 3
- Views: 580
camera->setTarget(player->getPosition()) watching in nowhere
I want to implement 3rd view camera. ... scene::ISceneNodeAnimator* anim = mSmgr->createCollisionResponseAnimator( meta, camera, core::vector3df(5, 5, 5), core::vector3df(0, 0, 0)); meta->drop(); // done with the meta selector now camera->addAnimator(anim); anim->drop(); ...
- Sat Nov 22, 2014 3:12 pm
- Forum: Beginners Help
- Topic: draw2dRectangle not working
- Replies: 1
- Views: 358
draw2dRectangle not working
while (device->run()) { tempReceiver->endEventProcess(); mDriver->beginScene(true, true, video::SColor(255, 255, 0, 0)); mGuiEnv->drawAll(); if (tempReceiver->isGuiUsed(GUI_ID_QUIT_BUTTON)) return -1; else if (tempReceiver->isGui...