Search found 4 matches

by crimsoncipher
Mon Sep 12, 2005 4:05 pm
Forum: Advanced Help
Topic: Vertex/BackFaceCulling
Replies: 5
Views: 655

It might also be that your indices are messed up. Just try reversing the order of the indices for each triangle.
by crimsoncipher
Mon Sep 12, 2005 1:12 am
Forum: Advanced Help
Topic: Crossfade transitions
Replies: 3
Views: 628

Crossfade transitions

Has anybody been able to successfully do a crossfade/dissolve between two scenes in Irrlicht? I am rendering one scene to a texture and then modifying the alpha values on the vertices of a quad and rendering the quad (with the render-to-texture) over the other scene. The problem arises when I draw ...
by crimsoncipher
Thu Sep 08, 2005 1:42 pm
Forum: Beginners Help
Topic: A question...
Replies: 5
Views: 339

by crimsoncipher
Thu Sep 08, 2005 3:42 am
Forum: Advanced Help
Topic: createNewSceneManager() and FPS camera problem.
Replies: 1
Views: 335

createNewSceneManager() and FPS camera problem.

So I'm playing around with the new multiple scene managers feature. I'm writing a program that switches the drawAll call between two scene managers with the A and B keys. In the original scene manager (smgrA), I add an FPS camera and it works fine when smgrA is running. I also create a new scene ...