Search found 3 matches

by bruce965
Fri Apr 24, 2015 1:16 pm
Forum: Project Announcements
Topic: Irrlicht Lime is a .NET wrapper for Irrlicht Engine
Replies: 422
Views: 178360

Re: Irrlicht Lime is a .NET wrapper for Irrlicht Engine

I will try to do something interesting, maybe I'll even find a way to make it binary-compatible with Lime.
by bruce965
Thu Apr 23, 2015 7:20 pm
Forum: Project Announcements
Topic: Irrlicht Lime is a .NET wrapper for Irrlicht Engine
Replies: 422
Views: 178360

Re: Irrlicht Lime is a .NET wrapper for Irrlicht Engine

I think I found a nice way to actually do non-marshalled native calls from Mono to C. Extremely elementary sample code:   [DllImport("libTest.so")] static extern void init();   [DllImport("libTest.so"), MethodImpl(MethodImplOptions.InternalCall, MethodCodeType=MethodCodeType.Runt...
by bruce965
Fri Mar 06, 2015 6:30 pm
Forum: Project Announcements
Topic: Irrlicht Lime is a .NET wrapper for Irrlicht Engine
Replies: 422
Views: 178360

Re: Irrlicht Lime is a .NET wrapper for Irrlicht Engine

FYI (as I don't think this has been posted before), this is the output from mono: user@linux-mint ~/IrrlichtLime-1.4/bin/Release $ mono 01.HelloWorld.exe Method '<Module>:_getFiberPtrId ()' in assembly '/home/user/IrrlichtLime-1.4/bin/Release/IrrlichtLime.dll' contains native code that cannot be exe...