Hi Feuerstern.
If you just need to keep your characters walking around the planet and not shoot boxes or drop objects, may be you can use this approach I used in my little simulation of a planet.
http://i57.tinypic.com/291eqno.png
I'm using this code for moving my characters around the planet ...
Search found 7 matches
- Mon Oct 26, 2015 3:48 pm
- Forum: Game Programming
- Topic: Physic for Space Game (walk at planets)
- Replies: 3
- Views: 7593
- Fri Jun 19, 2015 3:18 pm
- Forum: Beginners Help
- Topic: Camera Maya with zoom limits
- Replies: 7
- Views: 1474
Re: Camera Maya with zoom limits
I compiled again the IrrAI with the trunk and the calmageddon example and I had this error:
C:\Users\Administrator\Desktop\IrrAI 0.5 for Irrlicht 1.6\Bin>CalmageddonExample_Debug.exe
Irrlicht Engine version 1.9.0
(Build 9200)
Using renderer: OpenGL 4.0.0
Intel(R) HD Graphics: Intel
OpenGL driver ...
C:\Users\Administrator\Desktop\IrrAI 0.5 for Irrlicht 1.6\Bin>CalmageddonExample_Debug.exe
Irrlicht Engine version 1.9.0
(Build 9200)
Using renderer: OpenGL 4.0.0
Intel(R) HD Graphics: Intel
OpenGL driver ...
- Tue Jun 16, 2015 9:28 pm
- Forum: Beginners Help
- Topic: Camera Maya with zoom limits
- Replies: 7
- Views: 1474
Re: Camera Maya with zoom limits
Well, the last version of IrrAI said it worked just with Irrlicht 1.6. It worked fine with 1.8.1 but with the trunk I got a segmentation fault in the astar pathfinding function. I don't know exactly why it crashed in that point
- Mon Jun 15, 2015 11:08 pm
- Forum: Competition Time!
- Topic: Screenshot of the Month June 2015 [Winner Announced!]
- Replies: 28
- Views: 23147
Re: Screenshot of the Month June 2015 [Summit Now!]
You're right @archmagus. is Spanish (I'm from Venezuela). I'm using IrrAI for pathfinding and the character's movement is calculated with quaternions because of the spherical form. It's a social simulation
- Mon Jun 15, 2015 10:50 pm
- Forum: Beginners Help
- Topic: Camera Maya with zoom limits
- Replies: 7
- Views: 1474
Re: Camera Maya with zoom limits
That's worked for me. Thanks. I had to patch Irrlicht 1.8.1 because the IrrAI version 0.2 I'm using didn't work with the svn trunk directly. Thank you very much.
- Thu Jun 04, 2015 1:54 am
- Forum: Beginners Help
- Topic: Camera Maya with zoom limits
- Replies: 7
- Views: 1474
Camera Maya with zoom limits
Hi!
I´m doing a game with a spherical world and Im using a camera maya for move around. But when I zoom in, the camera goes into the planet and I need to stop its movement in some point, the same for zooming out. I need some clues about how I could do this.
http://i.imgur.com/rUbcl4k.png
I'm ...
I´m doing a game with a spherical world and Im using a camera maya for move around. But when I zoom in, the camera goes into the planet and I need to stop its movement in some point, the same for zooming out. I need some clues about how I could do this.
http://i.imgur.com/rUbcl4k.png
I'm ...
- Tue Jun 02, 2015 11:08 pm
- Forum: Competition Time!
- Topic: Screenshot of the Month June 2015 [Winner Announced!]
- Replies: 28
- Views: 23147
Re: Screenshot of the Month June 2015 [Summit Now!]
WRMB, Two races in war, just one planet

