I try it,but no success. is it irrlicht only run on a win32 window?
Thanks.
Search found 11 matches
- Mon Jun 18, 2007 8:33 am
- Forum: Beginners Help
- Topic: can i use irrlicht run on a wxwidgets window in linux
- Replies: 0
- Views: 386
- Wed Jun 06, 2007 9:20 am
- Forum: Beginners Help
- Topic: can't display jpg-type image use OPENGL mode on Linux
- Replies: 4
- Views: 348
- Wed Jun 06, 2007 8:19 am
- Forum: Beginners Help
- Topic: can't display jpg-type image use OPENGL mode on Linux
- Replies: 4
- Views: 348
can't display jpg-type image use OPENGL mode on Linux
I use irrlicht1.3 by OPENGL mode on Ubuntu.
When I load a bmp-type or png-type image,everything goes well.but when I change to use a jpg-type image,the program also run ,but no image display.
so I change to EDT_BURNINGSVIDEO mode,everything also go well.
What' wrong in display jpg image use OPENGL ...
When I load a bmp-type or png-type image,everything goes well.but when I change to use a jpg-type image,the program also run ,but no image display.
so I change to EDT_BURNINGSVIDEO mode,everything also go well.
What' wrong in display jpg image use OPENGL ...
- Fri Jan 05, 2007 7:18 am
- Forum: Code Snippets
- Topic: Tiled terrain scene node
- Replies: 10
- Views: 6679
- Tue Nov 21, 2006 1:27 am
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: added IAnimatedMeshSceneNode::getXJointNode
- Replies: 7
- Views: 5277
- Fri Nov 03, 2006 3:15 pm
- Forum: Beginners Help
- Topic: Using a different coord system
- Replies: 2
- Views: 508
- Thu Sep 21, 2006 1:06 am
- Forum: Beginners Help
- Topic: what's wrong in loading a png image as mesh texture [SOLVED]
- Replies: 6
- Views: 535
- Wed Sep 20, 2006 1:51 am
- Forum: Beginners Help
- Topic: what's wrong in loading a png image as mesh texture [SOLVED]
- Replies: 6
- Views: 535
- Tue Sep 19, 2006 1:43 pm
- Forum: Beginners Help
- Topic: what's wrong in loading a png image as mesh texture [SOLVED]
- Replies: 6
- Views: 535
- Tue Sep 19, 2006 1:30 am
- Forum: Beginners Help
- Topic: what's wrong in loading a png image as mesh texture [SOLVED]
- Replies: 6
- Views: 535
what's wrong in loading a png image as mesh texture [SOLVED]
when i use
draw2DImage(driver->getTexture("c:\\image.png"), position2di(x, y), SourceRect, 0, SColor(255, 255, 255), true);
to draw the png image.the image is my need.
http://www.Photo-Host.org/thumb/792380image1.png
then I want to display a png image as a mesh texture.
so i write
node ...
draw2DImage(driver->getTexture("c:\\image.png"), position2di(x, y), SourceRect, 0, SColor(255, 255, 255), true);
to draw the png image.the image is my need.
http://www.Photo-Host.org/thumb/792380image1.png
then I want to display a png image as a mesh texture.
so i write
node ...
- Fri Sep 09, 2005 6:41 am
- Forum: Open Discussion and Dev Announcements
- Topic: matrix4 why?
- Replies: 1
- Views: 433
matrix4 why?
m3[0] = m1[0]*m2[0] + m1[4]*m2[1] + m1[8]*m2[2] + m1[12]*m2[3];
m3[1] = m1[1]*m2[0] + m1[5]*m2[1] + m1[9]*m2[2] + m1[13]*m2[3];
m3[2] = m1[2]*m2[0] + m1[6]*m2[1] + m1[10]*m2[2] + m1[14]*m2[3];
m3[3] = m1[3]*m2[0] + m1[7]*m2[1] + m1[11]*m2[2] + m1[15]*m2[3];
m3[4] = m1[0]*m2[4] + m1[4]*m2[5] + m1[8 ...
m3[1] = m1[1]*m2[0] + m1[5]*m2[1] + m1[9]*m2[2] + m1[13]*m2[3];
m3[2] = m1[2]*m2[0] + m1[6]*m2[1] + m1[10]*m2[2] + m1[14]*m2[3];
m3[3] = m1[3]*m2[0] + m1[7]*m2[1] + m1[11]*m2[2] + m1[15]*m2[3];
m3[4] = m1[0]*m2[4] + m1[4]*m2[5] + m1[8 ...