Hello,
New to this forum.
Just wanted to share this hackish but nicely working jump code, this is from my game, "Graviton 3d"...
//I created a public Boolean key array that mirrors the key events to allow this type of code anywhere
if(KEYS[32]==true)
{
camera->setPosition((camera->getPosition ...
Search found 1 match
- Mon Sep 07, 2015 2:40 am
- Forum: Code Snippets
- Topic: Jumping CollisionResponceAnimator
- Replies: 10
- Views: 8354