Search found 11 matches

by irrlicht_ist_toll
Tue Jul 11, 2017 11:35 am
Forum: Project Announcements
Topic: Stunt Marble Racers 2
Replies: 76
Views: 73328

Re: Stunt Marble Racers 2

Hey I think you are really into something here, it's got a bit of the 'hook' necessary for games. Good job! Some suggestions though: -Modernize the Looks of text and buttons, they are too pixelated. If I'm not mistaken Direct 2D can draw to the 3D viewport for antialiased text and shapes. Or might j...
by irrlicht_ist_toll
Thu Mar 17, 2016 1:00 pm
Forum: FAQs, Tutorials, Howtos, and external tool lists
Topic: Irrlicht Static Linking
Replies: 20
Views: 21582

Re: Irrlicht Static Linking

Oh ok thanks that's interesting, sorry for reviving the zombie.
I will delve into creating the static lib now...
by irrlicht_ist_toll
Thu Mar 17, 2016 8:48 am
Forum: FAQs, Tutorials, Howtos, and external tool lists
Topic: Irrlicht Static Linking
Replies: 20
Views: 21582

Re: Irrlicht Static Linking

Does anybody have the compiled static lib?
Why isn't it included in the SDK?

Sorry to appear lazy but it would save people some time if someone has it, instead of having to figure out the compiling part, as there's always quirks.
Thanks guys! what a great engine!
by irrlicht_ist_toll
Wed Oct 21, 2015 4:39 am
Forum: Beginners Help
Topic: Basic info about IRRLICHT and 3D engines in general
Replies: 3
Views: 886

Re: Basic info about IRRLICHT and 3D engines in general

I would say if you encapsulated correctly the first version of your project you should be fine. i.e separating the hardware graphics handling and the on-the-fly world creation in RAM. This way you should be able to port to a 3D engine in a straightforward manner. Technically, you should be able to t...
by irrlicht_ist_toll
Mon Oct 19, 2015 3:43 am
Forum: Project Announcements
Topic: Irrlicht Beginner 2D. Live video tweaking.
Replies: 3
Views: 2320

Re: Irrlicht Beginner 2D. Live video tweaking.

There is this whole convoluted formula to go from YUY2 to RGB. See below. YUY2 goes like y0, u , y1, v, so Y luma is per-pixel while uv is shared by two pixels. The conversion is pretty convoluted but it's performing surprisingly fast. I guess one could also use a GPU shader on the application, but ...
by irrlicht_ist_toll
Tue Oct 13, 2015 2:05 am
Forum: Project Announcements
Topic: Irrlicht Beginner 2D. Live video tweaking.
Replies: 3
Views: 2320

Irrlicht Beginner 2D. Live video tweaking.

Hi all I've used several 3D engines in the past and have some experience with 3d meshes and all. But I'm just starting with Irrlicht and win32, getting away from .NET For now I'm using irrlicht to show some 2D stuff on a texture on a viewport as part of my visual recognition project. https://im1.shu...
by irrlicht_ist_toll
Mon Oct 12, 2015 3:57 pm
Forum: Beginners Help
Topic: [**SOLVED**]How to redraw viewport during Window move?
Replies: 8
Views: 1164

Re: New member. How to redraw during Window move or pop-up?

I've got it guys!!!! Thanks to this guy: http://www.gamedev.net/topic/555313-how-do-i-keep-my-directx-window-from-turning-white-when-i-move-it/ It's rather simple, just render under WM_MOVE in wndproc     case WM_MOVE: application.update(); application.draw_graphics(); DefWindowProc(hWnd, message, w...
by irrlicht_ist_toll
Mon Oct 12, 2015 3:27 pm
Forum: Beginners Help
Topic: [**SOLVED**]How to redraw viewport during Window move?
Replies: 8
Views: 1164

Re: New member. How to redraw during Window move or pop-up?

Oh, Ok, thanks everyone, I'm still delighted to work with Irrlicht, what a great engine.
I'll post if I work out a solution.
by irrlicht_ist_toll
Sun Oct 11, 2015 4:47 am
Forum: Beginners Help
Topic: [**SOLVED**]How to redraw viewport during Window move?
Replies: 8
Views: 1164

Re: New member. How to redraw during Window move or pop-up?

Thanks guys, oh well that's a bummer :cry: It's not so much the freezing of the animation that concerns me, but the thing with getting garbage on the viewport if you drag the window outside the screen and come back, it looks really unprofessional :cry: How do other guys do it? there's plenty of appl...
by irrlicht_ist_toll
Fri Oct 09, 2015 11:11 pm
Forum: Beginners Help
Topic: [**SOLVED**]How to redraw viewport during Window move?
Replies: 8
Views: 1164

Re: New member. How to redraw during Window move or pop-up?

Thanks CuteAlien, you're right, I already have a main loop and rendering going on, that's running fine. The problem lies with certain Windows things, like moving the window with your mouse, as it holds the thread somehow and you don't come back to the main loop (to render) until you let go the windo...
by irrlicht_ist_toll
Fri Oct 09, 2015 3:40 pm
Forum: Beginners Help
Topic: [**SOLVED**]How to redraw viewport during Window move?
Replies: 8
Views: 1164

[**SOLVED**]How to redraw viewport during Window move?

Hello everyone, I'm new to the forum, let me start by thanking the Irrlicht team for such a great engine, I've been experimenting for a few days and it's just fantastic!!!! I'm using the engine with a Win32 window I've created. The first question I have is how to redraw the irrlicht viewport while d...