Search found 4 matches

by crazymax
Thu Dec 24, 2015 10:40 am
Forum: Beginners Help
Topic: Irrlicht + Android + Qt
Replies: 0
Views: 994

Irrlicht + Android + Qt

I've made all folowing this tutorial http://irrlicht.sourceforge.net/forum/viewtopic.php?f=5&t=49755 . 27.HelloWorld_Android works nice on my phone. But I have Qt project which uses Irrlicht, and now i'm trying to port this project to Android. But it chases. The problem is in CIrrDeviceAndroid.c...
by crazymax
Thu Dec 24, 2015 4:26 am
Forum: Beginners Help
Topic: Can't load mesh correctly
Replies: 4
Views: 764

Re: Can't load mesh correctly

There was a bad code which makes irrlicht crazy. So, this was my mistake.
Now I see that irrlicht works nice with 1.8.3. Big thangs, CuteAlien.
SOLVED
by crazymax
Thu Dec 17, 2015 4:44 am
Forum: Beginners Help
Topic: Can't load mesh correctly
Replies: 4
Views: 764

Re: Can't load mesh correctly

Ah, Irrlicht 1.7.2... that's why I can't reproduce it. It doesn't give that error with 1.8 it seems. You'll have to update - we just don't have the manpower to support several years old versions. Edit: I did a quick check and don't even get the "Unsupported texture format" with 1.7. But c...
by crazymax
Wed Dec 16, 2015 12:17 pm
Forum: Beginners Help
Topic: Can't load mesh correctly
Replies: 4
Views: 764

Can't load mesh correctly

Hi all. I have a project which uses irrlicht 1.7.2 and it loads mesh with errors. my code is shown below, most of variables are class attributes.     u32 x, y;       x = 300;     y = 450;       param.AntiAlias = 8;     param.DriverType = irr::video::EDT_OPENGL;     //param.WindowId = reinterpret_cas...