The rotation part seems to work. The walking part doesn't... the model seems to run off in another direction.
Is it the model that is contructet in a strange way perhaps?? I'm using the Sydney.md2 model..
Search found 13 matches
- Thu Jan 01, 2004 2:27 am
- Forum: Beginners Help
- Topic: walking forward?
- Replies: 22
- Views: 4457
- Thu Jan 01, 2004 2:24 am
- Forum: Open Discussion and Dev Announcements
- Topic: Feature Request
- Replies: 4
- Views: 1222
- Wed Dec 31, 2003 3:35 am
- Forum: Off-topic
- Topic: Who is everybody?
- Replies: 358
- Views: 509386
- Tue Dec 30, 2003 10:17 pm
- Forum: Beginners Help
- Topic: walking forward?
- Replies: 22
- Views: 4457
walking forward?
I've been trying for a week now. My character refuses to walk forward. It walks in some relation to the gaming world. How the heck do I get it to follow its nose?? I've tried to alter X, Y and Z on the position vector. I've tried to use a matrix. But it refuses to walk in any other direction. If som...
- Mon Dec 29, 2003 2:13 am
- Forum: Beginners Help
- Topic: virtual city?
- Replies: 10
- Views: 2163
- Fri Dec 26, 2003 11:14 pm
- Forum: Beginners Help
- Topic: virtual city?
- Replies: 10
- Views: 2163
Now the camera is working quite good. Some details remains. One thing is that it sticks extremly well behind the character. I would prefer to have it like the camera in GTA: vice city. Its a little slower than the character. But I've discovered that my character isn't moving forward in relation to t...
- Tue Dec 23, 2003 9:45 pm
- Forum: Beginners Help
- Topic: virtual city?
- Replies: 10
- Views: 2163
- Tue Dec 23, 2003 6:59 pm
- Forum: Beginners Help
- Topic: what the heck?
- Replies: 1
- Views: 471
what the heck?
Suddenly my program has decided that lights are a no show (?) I can't get any lights at all. node = smgr->addLightSceneNode(0, core::vector3df(0, 0, 0), video::SColor(1.0f, 0.6f, 0.7f, 1.0f), 600.0f); is there something wrong with my code?? I "stole" it directly from the SpecialFX tutorial.
- Tue Dec 23, 2003 4:02 pm
- Forum: Beginners Help
- Topic: comic book shading?
- Replies: 12
- Views: 2624
- Tue Dec 23, 2003 2:58 pm
- Forum: Beginners Help
- Topic: comic book shading?
- Replies: 12
- Views: 2624
- Mon Dec 22, 2003 7:36 pm
- Forum: Beginners Help
- Topic: comic book shading?
- Replies: 12
- Views: 2624
comic book shading?
I was toying around with the anim8or render program. And I managed to create a image that looked like a 3d comic book image. Basicly less detailed, "smeared shadows" and a contour around the objects. So I was thinking if this could be made implemented with irrlicht. So if you are creative ...
- Mon Dec 22, 2003 1:08 am
- Forum: Beginners Help
- Topic: virtual city?
- Replies: 10
- Views: 2163
- Sat Dec 20, 2003 3:37 am
- Forum: Beginners Help
- Topic: virtual city?
- Replies: 10
- Views: 2163
virtual city?
Hi I'm trying to create a virtual city, not an extremly detailed one how ever. But a bunch of houses that looks sort of difirent, perhaps a small park. Then I'm planning to add a character in 3rd persion perspective that can walk throught the city. But I've encountered a couple of problems. One: how...