Search found 11 matches

by BirdaoGwra
Sat Feb 20, 2016 9:22 am
Forum: Beginners Help
Topic: irrXML
Replies: 5
Views: 733

Re: irrXML

Sorry for late reply. I solved it, thank you.
by BirdaoGwra
Sat Feb 06, 2016 12:33 pm
Forum: Beginners Help
Topic: irrXML
Replies: 5
Views: 733

Re: irrXML

Sorry, I typed that from my phone so could not explain it. Say, I have a xml file like -   <npc>      <object>       <attributes>          <data name="one" value="non" />          <data name="two" value="non" />          <int name="id" value="-1...
by BirdaoGwra
Sat Feb 06, 2016 8:23 am
Forum: Beginners Help
Topic: irrXML
Replies: 5
Views: 733

irrXML

Hi, <object>    <attributes>       <data name="adhar" value="non" />       <data name="barbu" value="non" />       <int name="Id" value="16" />       <string name="name" value="Ashara" />    </attributes> </object> I am ...
by BirdaoGwra
Wed Feb 03, 2016 4:28 am
Forum: Code Snippets
Topic: Shadow Mapping Example for OpenGL
Replies: 9
Views: 4293

Re: Shadow Mapping Example for OpenGL

No, I am using 1.8.1. I asked because, if that function is added in 1.8.3 then I will download that version since I did not know the irrlicht svn location. I have downloaded from svn. I will built it today. EDIT: I think it was renamed to - setCurrentRenderPass() http://s22.postimg.org/s23vzgoht/smf...
by BirdaoGwra
Tue Feb 02, 2016 2:19 pm
Forum: Code Snippets
Topic: Shadow Mapping Example for OpenGL
Replies: 9
Views: 4293

Re: Shadow Mapping Example for OpenGL

Thank you, will download and compile it.
by BirdaoGwra
Tue Feb 02, 2016 6:13 am
Forum: Code Snippets
Topic: Shadow Mapping Example for OpenGL
Replies: 9
Views: 4293

Re: Shadow Mapping Example for OpenGL

I never browsed irrlicht svn so no idea where to find it. Could you kindly provide me the link please. Or, is this function available in 1.8.3?
by BirdaoGwra
Mon Feb 01, 2016 4:20 pm
Forum: Code Snippets
Topic: Shadow Mapping Example for OpenGL
Replies: 9
Views: 4293

Re: Shadow Mapping Example for OpenGL

If I define I get this error -
smf.cpp:697:9: error: 'class irr::scene::ISceneManager' has no member named 'setCurrentRendertime'
If I don't, I am getting bunch of error.
by BirdaoGwra
Sun Jan 31, 2016 11:23 am
Forum: Code Snippets
Topic: Shadow Mapping Example for OpenGL
Replies: 9
Views: 4293

Re: Shadow Mapping Example for OpenGL

What version of irrlicht did you used? It seems like 1.8.1 is missing some functions?
by BirdaoGwra
Sat Jan 30, 2016 3:11 pm
Forum: Beginners Help
Topic: Clone
Replies: 2
Views: 434

Re: Clone

That will work. Thank you.
by BirdaoGwra
Sat Jan 30, 2016 8:28 am
Forum: Beginners Help
Topic: Clone
Replies: 2
Views: 434

Clone

Hi, IAnimatedMeshSceneNode* node = static_cast<IAnimatedMeshSceneNode>(original->getMesh()->clone()); Now if I clone two nodes and apply animation on first node, it will also animate the second node? How do I apply different animation? Edit: this code is working fine, the problem is node->setTransit...