Search found 1 match
- Mon Apr 11, 2016 12:05 pm
- Forum: Advanced Help
- Topic: Using textures loaded into openGL from iOS camera
- Replies: 0
- Views: 1291
Using textures loaded into openGL from iOS camera
I am working on application where i I want to draw my scene on top of picture from camera. IOS already load texture from camera into GPU and I have GLuint texture handle, how can I use that handle to draw that texture inside irrlicht? Cant find any Suitable API to do that(