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by Timintal
Mon Apr 11, 2016 12:05 pm
Forum: Advanced Help
Topic: Using textures loaded into openGL from iOS camera
Replies: 0
Views: 1291

Using textures loaded into openGL from iOS camera

I am working on application where i I want to draw my scene on top of picture from camera. IOS already load texture from camera into GPU and I have GLuint texture handle, how can I use that handle to draw that texture inside irrlicht? Cant find any Suitable API to do that(