Yes, I do like something that ways to solve my problem!
some code indicate this work for speed, and for game is enough
Search found 4 matches
- Wed Aug 10, 2016 6:57 am
- Forum: Advanced Help
- Topic: Support more model data!!
- Replies: 2
- Views: 907
- Thu Jul 07, 2016 4:06 am
- Forum: Advanced Help
- Topic: Support more model data!!
- Replies: 2
- Views: 907
Support more model data!!
Irrlicht engine is small, and learning quick! but some function has limited out of date!! Much Data need more vertex and the same time, the indices need bigger! but most of loaders only support the u16 indices, I modify some loader for use, everything is ok for load model, but after other function n...
- Wed Apr 20, 2016 7:20 am
- Forum: Everything 2d/3d Graphics
- Topic: Right-Hand model to Left-Hand mode problem?
- Replies: 3
- Views: 3988
Re: Right-Hand model to Left-Hand mode problem?
@REDDemon,
thanks!
I slove this problem, just for get the result!
In the right-hand coordiante system, no problem!
when change the Y&Z, so the camera do the same ,change the up and lookat and rotate axis
get the result!
thanks!
I slove this problem, just for get the result!
In the right-hand coordiante system, no problem!
when change the Y&Z, so the camera do the same ,change the up and lookat and rotate axis
get the result!
- Tue Apr 19, 2016 9:42 am
- Forum: Everything 2d/3d Graphics
- Topic: Right-Hand model to Left-Hand mode problem?
- Replies: 3
- Views: 3988
Right-Hand model to Left-Hand mode problem?
There is a model file , came from the right-hand system, and the 3d format is ply. Now I load in Irrlicht to show! and rotation itself by Y axis, but the result is rotation a cycle. I review the source code, see the ply loader make the right-hand to left-hand is just do as: Y_lefthand = Z_righthand ...