Search found 4 matches

by AndreaJens
Thu Dec 06, 2018 1:40 pm
Forum: Advanced Help
Topic: Playing movie in texture
Replies: 118
Views: 61162

Re: Playing movie in texture

Okay, I know this post is very old, but does the original version (page 1) still works with the latest irrlicht build? I have tried to render a .wmv video to texture, but I always get a blank texture. I've used both the original method and the "rotating mesh with texture example". In both ...
by AndreaJens
Tue May 24, 2016 7:35 pm
Forum: Advanced Help
Topic: Frame rate drop when lights are turned on
Replies: 4
Views: 1434

Re: Frame rate drop when lights are turned on

But most probably what is killing your perf is the fact that irrlicht models are skinned using the CPU, so all these 8000*3 ~ 24000 vertices per character are getting animated by the CPU maybe 5x or 1x as many times. Yes, this was one of my thoughts. I have tried to use this hardware skinning plugi...
by AndreaJens
Mon May 23, 2016 11:57 pm
Forum: Advanced Help
Topic: Frame rate drop when lights are turned on
Replies: 4
Views: 1434

Re: Frame rate drop when lights are turned on

Thanks for the hint! Reducing the number of lights from 2 to 1 actually boosted my frame rate quite higher (almost double, 40-45 fps) :) It looks like I will have to try some tricks to make it even better (for example, reducing the poly count, although is already fairly low). Removing the shadows ob...
by AndreaJens
Mon May 23, 2016 11:32 pm
Forum: Advanced Help
Topic: Frame rate drop when lights are turned on
Replies: 4
Views: 1434

Frame rate drop when lights are turned on

This is my first post here, so first of all... hi everyone! I'm building a 3D fighting game using irrlicht 1.8.3 and I've stumbled into a not-so-nice issue. In my scene, I'm rendering two animated characters (IAnimatedMeshNode) with approx. 7000-8000 polygons each, inside an arena (I've used the Qua...