Search found 4 matches
- Thu Dec 06, 2018 1:40 pm
- Forum: Advanced Help
- Topic: Playing movie in texture
- Replies: 118
- Views: 61162
Re: Playing movie in texture
Okay, I know this post is very old, but does the original version (page 1) still works with the latest irrlicht build? I have tried to render a .wmv video to texture, but I always get a blank texture. I've used both the original method and the "rotating mesh with texture example". In both ...
- Tue May 24, 2016 7:35 pm
- Forum: Advanced Help
- Topic: Frame rate drop when lights are turned on
- Replies: 4
- Views: 1434
Re: Frame rate drop when lights are turned on
But most probably what is killing your perf is the fact that irrlicht models are skinned using the CPU, so all these 8000*3 ~ 24000 vertices per character are getting animated by the CPU maybe 5x or 1x as many times. Yes, this was one of my thoughts. I have tried to use this hardware skinning plugi...
- Mon May 23, 2016 11:57 pm
- Forum: Advanced Help
- Topic: Frame rate drop when lights are turned on
- Replies: 4
- Views: 1434
Re: Frame rate drop when lights are turned on
Thanks for the hint! Reducing the number of lights from 2 to 1 actually boosted my frame rate quite higher (almost double, 40-45 fps) :) It looks like I will have to try some tricks to make it even better (for example, reducing the poly count, although is already fairly low). Removing the shadows ob...
- Mon May 23, 2016 11:32 pm
- Forum: Advanced Help
- Topic: Frame rate drop when lights are turned on
- Replies: 4
- Views: 1434
Frame rate drop when lights are turned on
This is my first post here, so first of all... hi everyone! I'm building a 3D fighting game using irrlicht 1.8.3 and I've stumbled into a not-so-nice issue. In my scene, I'm rendering two animated characters (IAnimatedMeshNode) with approx. 7000-8000 polygons each, inside an arena (I've used the Qua...